[Bf-blender-cvs] [754c5d6a14d] master: Cleanup: clang-format

Campbell Barton noreply at git.blender.org
Thu Jul 9 05:34:15 CEST 2020


Commit: 754c5d6a14d411773fb253dc5b289985a8669eb6
Author: Campbell Barton
Date:   Thu Jul 9 13:29:48 2020 +1000
Branches: master
https://developer.blender.org/rB754c5d6a14d411773fb253dc5b289985a8669eb6

Cleanup: clang-format

===================================================================

M	source/blender/freestyle/intern/application/AppConfig.cpp

===================================================================

diff --git a/source/blender/freestyle/intern/application/AppConfig.cpp b/source/blender/freestyle/intern/application/AppConfig.cpp
index b97843e045d..b26c9a58f70 100644
--- a/source/blender/freestyle/intern/application/AppConfig.cpp
+++ b/source/blender/freestyle/intern/application/AppConfig.cpp
@@ -48,15 +48,13 @@ void Path::setRootDir(const string &iRootDir)
 {
   _ProjectDir = iRootDir + string(DIR_SEP) + "freestyle";
   _ModelsPath = "";
-  _PatternsPath = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) +
-                  "textures" + string(DIR_SEP) + "variation_patterns" +
-                  string(DIR_SEP);
-  _BrushesPath = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) +
-                 "textures" + string(DIR_SEP) + "brushes" + string(DIR_SEP);
-  _EnvMapDir = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) +
-               "env_map" + string(DIR_SEP);
-  _MapsDir = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) + "maps" +
-             string(DIR_SEP);
+  _PatternsPath = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) + "textures" +
+                  string(DIR_SEP) + "variation_patterns" + string(DIR_SEP);
+  _BrushesPath = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) + "textures" +
+                 string(DIR_SEP) + "brushes" + string(DIR_SEP);
+  _EnvMapDir = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) + "env_map" +
+               string(DIR_SEP);
+  _MapsDir = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) + "maps" + string(DIR_SEP);
 }
 
 void Path::setHomeDir(const string &iHomeDir)



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