[Bf-blender-cvs] [0c58970da75] master: Cleanup: spelling

Campbell Barton noreply at git.blender.org
Tue Jul 7 04:51:25 CEST 2020


Commit: 0c58970da75601473d8dcf3c508546f0b2a1d989
Author: Campbell Barton
Date:   Tue Jul 7 12:44:47 2020 +1000
Branches: master
https://developer.blender.org/rB0c58970da75601473d8dcf3c508546f0b2a1d989

Cleanup: spelling

===================================================================

M	intern/cycles/kernel/kernel_camera.h
M	source/blender/blenkernel/BKE_idtype.h
M	source/blender/blenkernel/intern/customdata.c
M	source/blender/blenkernel/intern/effect.c
M	source/blender/blenkernel/intern/gpencil.c
M	source/blender/blenkernel/intern/particle_system.c
M	source/blender/blenkernel/intern/pointcache.c
M	source/blender/blenlib/intern/delaunay_2d.c
M	source/blender/blenlib/intern/fileops.c
M	source/blender/blenlib/intern/math_vector.c
M	source/blender/blenlib/intern/threads.cc
M	source/blender/editors/armature/pose_lib.c
M	source/blender/editors/include/UI_interface.h
M	source/blender/editors/interface/interface.c
M	source/blender/editors/interface/interface_handlers.c
M	source/blender/editors/interface/view2d_ops.c
M	source/blender/editors/sculpt_paint/paint_image_proj.c
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/space_nla/nla_buttons.c
M	source/blender/editors/space_view3d/view3d_edit.c
M	source/blender/makesdna/DNA_space_types.h
M	source/blender/makesrna/intern/rna_layer.c
M	source/blender/windowmanager/intern/wm_event_system.c

===================================================================

diff --git a/intern/cycles/kernel/kernel_camera.h b/intern/cycles/kernel/kernel_camera.h
index 445cf9eb44b..efe46d5b0dd 100644
--- a/intern/cycles/kernel/kernel_camera.h
+++ b/intern/cycles/kernel/kernel_camera.h
@@ -379,7 +379,7 @@ ccl_device_inline void camera_sample(KernelGlobals *kg,
     const int shutter_table_offset = kernel_data.cam.shutter_table_offset;
     ray->time = lookup_table_read(kg, time, shutter_table_offset, SHUTTER_TABLE_SIZE);
     /* TODO(sergey): Currently single rolling shutter effect type only
-     * where scan-lines are acquired from top to bottom and whole scanline
+     * where scan-lines are acquired from top to bottom and whole scan-line
      * is acquired at once (no delay in acquisition happens between pixels
      * of single scan-line).
      *
diff --git a/source/blender/blenkernel/BKE_idtype.h b/source/blender/blenkernel/BKE_idtype.h
index 0377d8ae741..38322427374 100644
--- a/source/blender/blenkernel/BKE_idtype.h
+++ b/source/blender/blenkernel/BKE_idtype.h
@@ -78,7 +78,7 @@ typedef void (*IDTypeForeachIDFunction)(struct ID *id, struct LibraryForeachIDDa
 
 typedef enum eIDTypeInfoCacheCallbackFlags {
   /** Indicates to the callback that that cache may be stored in the .blend file, so its pointer
-   * should not be cleared at readtime.*/
+   * should not be cleared at read-time. */
   IDTYPE_CACHE_CB_FLAGS_PERSISTENT = 1 << 0,
 } eIDTypeInfoCacheCallbackFlags;
 typedef void (*IDTypeForeachCacheFunctionCallback)(struct ID *id,
@@ -235,9 +235,9 @@ short BKE_idtype_idcode_from_index(const int index);
 
 short BKE_idtype_idcode_iter_step(int *index);
 
-/* Some helpers/wrappers around callbacks defined in IDTypeInfo, dealing e.g. with embedded IDs...
- * XXX Ideally those would rather belong to BKE_lib_id, but using callback fonction pointers makes
- * this hard to do properly if we want to avoid headers includes in headers... */
+/* Some helpers/wrappers around callbacks defined in #IDTypeInfo, dealing e.g. with embedded IDs.
+ * XXX Ideally those would rather belong to #BKE_lib_id, but using callback function pointers makes
+ * this hard to do properly if we want to avoid headers includes in headers. */
 
 void BKE_idtype_id_foreach_cache(struct ID *id,
                                  IDTypeForeachCacheFunctionCallback function_callback,
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 2be61239ac6..76bc7a7bfb7 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -300,7 +300,7 @@ static void layerInterp_mdeformvert(const void **sources,
 
   /* now we know how many unique deform weights there are, so realloc */
   if (dvert->dw && (dvert->totweight == totweight)) {
-    /* pass (fastpath if we don't need to realloc) */
+    /* pass (fast-path if we don't need to realloc). */
   }
   else {
     if (dvert->dw) {
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 235c834fde9..a43553ee89f 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -1094,11 +1094,11 @@ void BKE_effectors_apply(ListBase *effectors,
    * Modifies the force on a particle according to its
    * relation with the effector object
    * Different kind of effectors include:
-   *     Forcefields: Gravity-like attractor
+   *     Force-fields: Gravity-like attractor
    *     (force power is related to the inverse of distance to the power of a falloff value)
    *     Vortex fields: swirling effectors
    *     (particles rotate around Z-axis of the object. otherwise, same relation as)
-   *     (Forcefields, but this is not done through a force/acceleration)
+   *     (Force-fields, but this is not done through a force/acceleration)
    *     Guide: particles on a path
    *     (particles are guided along a curve bezier or old nurbs)
    *     (is independent of other effectors)
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index b94b71841dc..c86bb10050c 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -1512,12 +1512,12 @@ int BKE_gpencil_object_material_ensure(Main *bmain, Object *ob, Material *materi
 }
 
 /**
- * Creates a new gpencil material and assigns it to object.
+ * Creates a new grease-pencil material and assigns it to object.
  * \param bmain: Main pointer
  * \param ob: Grease pencil object
  * \param name: Material name
  * \param r_index: value is set to zero based index of the new material if \a r_index is not NULL.
- * \return Materil pointer
+ * \return Material pointer.
  */
 Material *BKE_gpencil_object_material_new(Main *bmain, Object *ob, const char *name, int *r_index)
 {
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 4dc4aea04a7..cd821077292 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -1939,7 +1939,7 @@ static void sphclassical_density_accum_cb(void *userdata,
     return;
   }
 
-  /* Smoothing factor. Utilise the Wendland kernel. gnuplot:
+  /* Smoothing factor. Utilize the Wendland kernel. gnuplot:
    *     q1(x) = (2.0 - x)**4 * ( 1.0 + 2.0 * x)
    *     plot [0:2] q1(x) */
   q = qfac / pow3f(pfr->h) * pow4f(2.0f - rij_h) * (1.0f + 2.0f * rij_h);
@@ -2054,7 +2054,7 @@ static void sphclassical_force_cb(void *sphdata_v,
 
     npressure = stiffness * (pow7f(npa->sphdensity / rest_density) - 1.0f);
 
-    /* First derivative of smoothing factor. Utilise the Wendland kernel.
+    /* First derivative of smoothing factor. Utilize the Wendland kernel.
      * gnuplot:
      *     q2(x) = 2.0 * (2.0 - x)**4 - 4.0 * (2.0 - x)**3 * (1.0 + 2.0 * x)
      *     plot [0:2] q2(x)
@@ -2947,7 +2947,7 @@ static int collision_response(ParticleSimulationData *sim,
     /* get exact velocity right before collision */
     madd_v3_v3v3fl(v0, col->ve1, col->acc, dt1);
 
-    /* Convert collider velocity from 1/framestep to 1/s TODO:
+    /* Convert collider velocity from `1/frame_step` to `1/s` TODO:
      * here we assume 1 frame step for collision modifier. */
     mul_v3_fl(pce->vel, col->inv_timestep);
 
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 61308810191..dbd6d99c7fe 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -2289,7 +2289,9 @@ static int ptcache_filename(PTCacheID *pid, char *filename, int cfra, short do_p
   return len; /* make sure the above string is always 16 chars */
 }
 
-/* youll need to close yourself after! */
+/**
+ * Caller must close after!
+ */
 static PTCacheFile *ptcache_file_open(PTCacheID *pid, int mode, int cfra)
 {
   PTCacheFile *pf;
diff --git a/source/blender/blenlib/intern/delaunay_2d.c b/source/blender/blenlib/intern/delaunay_2d.c
index 08ccff695c1..ad6d824be9b 100644
--- a/source/blender/blenlib/intern/delaunay_2d.c
+++ b/source/blender/blenlib/intern/delaunay_2d.c
@@ -952,7 +952,7 @@ static void initial_triangulation(CDT_state *cdt)
   }
 #endif
 
-  /* Now dedup according to user-defined epsilon.
+  /* Now de-duplicate according to user-defined epsilon.
    * We will merge a vertex into an earlier-indexed vertex
    * that is within epsilon (Euclidean distance).
    * Merges may cascade. So we may end up merging two things
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index e87350ecbb6..e61cbd318fc 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -560,7 +560,7 @@ int BLI_move(const char *file, const char *to)
 
   /* windows doesn't support moving to a directory
    * it has to be 'mv filename filename' and not
-   * 'mv filename destdir' */
+   * 'mv filename destination_directory' */
 
   BLI_strncpy(str, to, sizeof(str));
   /* points 'to' to a directory ? */
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 6ec7c960d6b..7f1840228e2 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -307,7 +307,7 @@ void mid_v3_v3_array(float r[3], const float (*vec_arr)[3], const uint nbr)
 
 /**
  * Specialized function for calculating normals.
- * fastpath for:
+ * Fast-path for:
  *
  * \code{.c}
  * add_v3_v3v3(r, a, b);
diff --git a/source/blender/blenlib/intern/threads.cc b/source/blender/blenlib/intern/threads.cc
index 25dcfff36ad..0f44207ecbd 100644
--- a/source/blender/blenlib/intern/threads.cc
+++ b/source/blender/blenlib/intern/threads.cc
@@ -218,8 +218,8 @@ static void *tslot_thread_start(void *tslot_p)
   ThreadSlot *tslot = (ThreadSlot *)tslot_p;
 
 #ifdef USE_APPLE_OMP_FIX
-  /* workaround for Apple gcc 4.2.1 omp vs background thread bug,
-   * set gomp thread local storage pointer which was copied beforehand */
+  /* Workaround for Apple gcc 4.2.1 OMP vs background thread bug,
+   * set GOMP thread local storage pointer which was copied beforehand */
   pthread_setspecific(gomp_tls_key, thread_tls_data);
 #endif
 
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index 9d70f8877c6..6ce9ed06f1a 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -87,12 +87,12 @@ static void action_set_activemarker(void *UNUSED(a), void *UNUSED(b), void *UNUS
  *  It acts as a kind of "glorified clipboard for poses", allowing for naming of poses.
  *
  * Features:
- * - PoseLibs are simply normal Actions.
- * - Each "pose" is simply a set of keyframes that occur on a particular frame.
- *   - A set of TimeMarkers that belong to each Action, help 'label' where a 'pose' can be
+ * - Pose-libs are simply normal Actions.
+ * - Each "pose" is simply a set of key-frames that occur on a particular frame.
+ *   - A set of #TimeMarker that belong to each Action, help 'label' where a 'pose' can be
  *     found in the Action.
- * - The Scrollwheel or PageUp/Down butt

@@ Diff output truncated at 10240 characters. @@



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