[Bf-blender-cvs] [78aea2873b4] greasepencil-refactor: Revert "GPencil: Cleanup - Add parentesis"

Antonio Vazquez noreply at git.blender.org
Wed Jan 22 17:11:47 CET 2020


Commit: 78aea2873b40714884e5fb3e56e9c19f10f020ae
Author: Antonio Vazquez
Date:   Wed Jan 22 16:47:48 2020 +0100
Branches: greasepencil-refactor
https://developer.blender.org/rB78aea2873b40714884e5fb3e56e9c19f10f020ae

Revert "GPencil: Cleanup - Add parentesis"

This reverts commit d5deb59d3b4a6a6d27909c7c48532a36e7ed599b.

===================================================================

M	source/blender/draw/engines/gpencil/gpencil_engine.c

===================================================================

diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index bccc34c441b..5e6982ce6b6 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -456,15 +456,15 @@ static void gp_layer_cache_populate(bGPDlayer *gpl,
    * Convert to world units (by default, 1 meter = 2000 px). */
   float thickness_scale = (is_screenspace) ? -1.0f : (gpd->pixfactor / GPENCIL_PIXEL_FACTOR);
 
-  const bool use_lights = ((iter->pd->use_lighting) && ((gpl->flag & GP_LAYER_USE_LIGHTS) != 0) &&
-                           (iter->ob->dtx & OB_USE_GPENCIL_LIGHTS));
+  const bool use_lights = iter->pd->use_lighting && ((gpl->flag & GP_LAYER_USE_LIGHTS) != 0) &&
+                          (iter->ob->dtx & OB_USE_GPENCIL_LIGHTS);
   iter->ubo_lights = (use_lights) ? iter->pd->global_light_pool->ubo :
                                     iter->pd->shadeless_light_pool->ubo;
   const bool is_in_front = (iter->ob->dtx & OB_DRAWXRAY);
 
   bool overide_vertcol = (iter->pd->v3d_color_type != -1);
-  bool is_vert_col_mode = ((iter->pd->v3d_color_type == V3D_SHADING_VERTEX_COLOR) ||
-                           GPENCIL_VERTEX_MODE(gpd));
+  bool is_vert_col_mode = (iter->pd->v3d_color_type == V3D_SHADING_VERTEX_COLOR) ||
+                          GPENCIL_VERTEX_MODE(gpd);
   float vert_col_opacity = (overide_vertcol) ? (is_vert_col_mode ? 1.0f : 0.0f) :
                                                gpl->vertex_paint_opacity;



More information about the Bf-blender-cvs mailing list