[Bf-blender-cvs] [6395937b01f] blender-v2.82-release: Fix T71922: Bisect creates flipped faces
Campbell Barton
noreply at git.blender.org
Mon Jan 20 09:22:23 CET 2020
Commit: 6395937b01f0f6ca8669d694edcf9e7d258a30a1
Author: Campbell Barton
Date: Mon Jan 20 19:19:04 2020 +1100
Branches: blender-v2.82-release
https://developer.blender.org/rB6395937b01f0f6ca8669d694edcf9e7d258a30a1
Fix T71922: Bisect creates flipped faces
===================================================================
M source/blender/editors/mesh/editmesh_bisect.c
===================================================================
diff --git a/source/blender/editors/mesh/editmesh_bisect.c b/source/blender/editors/mesh/editmesh_bisect.c
index 0bf9688888b..b2af58e47f2 100644
--- a/source/blender/editors/mesh/editmesh_bisect.c
+++ b/source/blender/editors/mesh/editmesh_bisect.c
@@ -346,10 +346,9 @@ static int mesh_bisect_exec(bContext *C, wmOperator *op)
BMOperator bmop_fill;
BMOperator bmop_attr;
+ /* The fill normal sign is ignored as the face-winding is defined by surrounding faces.
+ * The normal is passed so triangle fill wont have to calculate it. */
normalize_v3_v3(normal_fill, plane_no_local);
- if (clear_outer == true && clear_inner == false) {
- negate_v3(normal_fill);
- }
/* Fill */
BMO_op_initf(bm,
@@ -369,7 +368,7 @@ static int mesh_bisect_exec(bContext *C, wmOperator *op)
"face_attribute_fill faces=%S use_normals=%b use_data=%b",
&bmop_fill,
"geom.out",
- false,
+ true,
true);
BMO_op_exec(bm, &bmop_attr);
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