[Bf-blender-cvs] [2515a125c83] master: Fix T74254: EEVEE Render Passes Availability
Jeroen Bakker
noreply at git.blender.org
Thu Feb 27 12:23:06 CET 2020
Commit: 2515a125c8329eaa55a0ae5a36a5f3780b056ae4
Author: Jeroen Bakker
Date: Thu Feb 27 12:22:16 2020 +0100
Branches: master
https://developer.blender.org/rB2515a125c8329eaa55a0ae5a36a5f3780b056ae4
Fix T74254: EEVEE Render Passes Availability
When disabling AO or BLOOM in the render tab, when the pass is shown in
a 3d viewport the pass wasn't reset. This resulted in showing a black
texture and a not filled UI render pass in the shading popover.
This patch will by default reset to the combined pass. It is intended
that the render_pass in the 3d shading struct isn't set to combined as
people could have disabled AO/bloom by mistake and it could reset
viewports that aren't visible.
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