[Bf-blender-cvs] [0115568ca65] master: BLI_math: add 2x2 matrix utilities
Tiago Chaves
noreply at git.blender.org
Thu Feb 20 04:04:06 CET 2020
Commit: 0115568ca6537260b2f177bf59edd55d07904099
Author: Tiago Chaves
Date: Thu Feb 20 12:48:42 2020 +1100
Branches: master
https://developer.blender.org/rB0115568ca6537260b2f177bf59edd55d07904099
BLI_math: add 2x2 matrix utilities
===================================================================
M source/blender/blenlib/BLI_math_matrix.h
M source/blender/blenlib/intern/math_matrix.c
===================================================================
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 73731255882..7845e0998e0 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -48,6 +48,8 @@ void copy_m3_m3(float R[3][3], const float A[3][3]);
void copy_m4_m4(float R[4][4], const float A[4][4]);
void copy_m3_m4(float R[3][3], const float A[4][4]);
void copy_m4_m3(float R[4][4], const float A[3][3]);
+void copy_m3_m2(float R[3][3], const float A[2][2]);
+void copy_m4_m2(float R[4][4], const float A[2][2]);
void copy_m4_m4_db(double m1[4][4], const double m2[4][4]);
@@ -245,6 +247,10 @@ void transpose_m4_m4(float R[4][4], const float A[4][4]);
int compare_m4m4(const float mat1[4][4], const float mat2[4][4], float limit);
+void normalize_m2_ex(float R[2][2], float r_scale[2]) ATTR_NONNULL();
+void normalize_m2(float R[2][2]) ATTR_NONNULL();
+void normalize_m2_m2_ex(float R[2][2], const float A[2][2], float r_scale[2]) ATTR_NONNULL();
+void normalize_m2_m2(float R[2][2], const float A[2][2]) ATTR_NONNULL();
void normalize_m3_ex(float R[3][3], float r_scale[3]) ATTR_NONNULL();
void normalize_m3(float R[3][3]) ATTR_NONNULL();
void normalize_m3_m3_ex(float R[3][3], const float A[3][3], float r_scale[3]) ATTR_NONNULL();
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index efc754acab1..d5f4a793ad0 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -143,6 +143,44 @@ void copy_m4_m3(float m1[4][4], const float m2[3][3]) /* no clear */
m1[3][3] = 1.0f;
}
+void copy_m3_m2(float m1[3][3], const float m2[2][2])
+{
+ m1[0][0] = m2[0][0];
+ m1[0][1] = m2[0][1];
+ m1[0][2] = 0.0f;
+
+ m1[1][0] = m2[1][0];
+ m1[1][1] = m2[1][1];
+ m1[1][2] = 0.0f;
+
+ m1[2][0] = 0.0f;
+ m1[2][1] = 0.0f;
+ m1[2][2] = 1.0f;
+}
+
+void copy_m4_m2(float m1[4][4], const float m2[2][2])
+{
+ m1[0][0] = m2[0][0];
+ m1[0][1] = m2[0][1];
+ m1[0][2] = 0.0f;
+ m1[0][3] = 0.0f;
+
+ m1[1][0] = m2[1][0];
+ m1[1][1] = m2[1][1];
+ m1[1][2] = 0.0f;
+ m1[1][3] = 0.0f;
+
+ m1[2][0] = 0.0f;
+ m1[2][1] = 0.0f;
+ m1[2][2] = 1.0f;
+ m1[2][3] = 0.0f;
+
+ m1[3][0] = 0.0f;
+ m1[3][1] = 0.0f;
+ m1[3][2] = 0.0f;
+ m1[3][3] = 1.0f;
+}
+
void copy_m4d_m4(double m1[4][4], const float m2[4][4])
{
m1[0][0] = m2[0][0];
@@ -1755,6 +1793,37 @@ bool is_uniform_scaled_m4(const float m[4][4])
return is_uniform_scaled_m3(t);
}
+void normalize_m2_ex(float mat[2][2], float r_scale[2])
+{
+ int i;
+ for (i = 0; i < 2; i++) {
+ r_scale[i] = normalize_v2(mat[i]);
+ }
+}
+
+void normalize_m2(float mat[2][2])
+{
+ int i;
+ for (i = 0; i < 2; i++) {
+ normalize_v2(mat[i]);
+ }
+}
+
+void normalize_m2_m2_ex(float rmat[2][2], const float mat[2][2], float r_scale[2])
+{
+ int i;
+ for (i = 0; i < 2; i++) {
+ r_scale[i] = normalize_v2_v2(rmat[i], mat[i]);
+ }
+}
+void normalize_m2_m2(float rmat[2][2], const float mat[2][2])
+{
+ int i;
+ for (i = 0; i < 2; i++) {
+ normalize_v2_v2(rmat[i], mat[i]);
+ }
+}
+
void normalize_m3_ex(float mat[3][3], float r_scale[3])
{
int i;
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