[Bf-blender-cvs] [cdfaddbb1d4] master: Cleanup: spelling

Campbell Barton noreply at git.blender.org
Mon Feb 10 00:47:00 CET 2020


Commit: cdfaddbb1d426fb090c8abebdd0fa5bef236a011
Author: Campbell Barton
Date:   Mon Feb 10 10:33:00 2020 +1100
Branches: master
https://developer.blender.org/rBcdfaddbb1d426fb090c8abebdd0fa5bef236a011

Cleanup: spelling

===================================================================

M	intern/cycles/blender/blender_id_map.h
M	intern/cycles/bvh/bvh_embree.cpp
M	intern/ghost/intern/GHOST_ContextEGL.cpp
M	intern/ghost/intern/GHOST_WindowManager.h
M	source/blender/blenkernel/intern/fluid.c
M	source/blender/blenlib/intern/delaunay_2d.c
M	source/blender/blenloader/intern/versioning_280.c
M	source/blender/editors/animation/keyframes_edit.c
M	source/blender/editors/armature/pose_slide.c
M	source/blender/editors/interface/view2d.c
M	source/blender/makesrna/intern/rna_scene_api.c
M	source/blender/usd/intern/usd_writer_mesh.cc

===================================================================

diff --git a/intern/cycles/blender/blender_id_map.h b/intern/cycles/blender/blender_id_map.h
index 83c93bb09ee..3bc42e349ae 100644
--- a/intern/cycles/blender/blender_id_map.h
+++ b/intern/cycles/blender/blender_id_map.h
@@ -242,7 +242,7 @@ struct ObjectKey {
 
 /* Geometry Key
  *
- * We export separate geomtry for a mesh and its particle hair, so key needs to
+ * We export separate geometry for a mesh and its particle hair, so key needs to
  * distinguish between them. */
 
 struct GeometryKey {
diff --git a/intern/cycles/bvh/bvh_embree.cpp b/intern/cycles/bvh/bvh_embree.cpp
index 53f37501aab..851fdad7842 100644
--- a/intern/cycles/bvh/bvh_embree.cpp
+++ b/intern/cycles/bvh/bvh_embree.cpp
@@ -340,7 +340,7 @@ BVHEmbree::BVHEmbree(const BVHParams &params_,
     if (ret != 1) {
       assert(0);
       VLOG(1) << "Embree is compiled without the RTC_DEVICE_PROPERTY_RAY_MASK_SUPPORTED flag."
-                 "Ray visiblity will not work.";
+                 "Ray visibility will not work.";
     }
     ret = rtcGetDeviceProperty(rtc_shared_device, RTC_DEVICE_PROPERTY_FILTER_FUNCTION_SUPPORTED);
     if (ret != 1) {
diff --git a/intern/ghost/intern/GHOST_ContextEGL.cpp b/intern/ghost/intern/GHOST_ContextEGL.cpp
index e072f0823f3..02daad2111a 100644
--- a/intern/ghost/intern/GHOST_ContextEGL.cpp
+++ b/intern/ghost/intern/GHOST_ContextEGL.cpp
@@ -316,7 +316,7 @@ bool GHOST_ContextEGL::initContextEGLEW()
 {
   /* We have to manually get this function before we can call eglewInit, since
    * it requires a display argument. glewInit() does the same, but we only want
-   * to intialize EGLEW here. */
+   * to initialize EGLEW here. */
   eglGetDisplay = (PFNEGLGETDISPLAYPROC)eglGetProcAddress("eglGetDisplay");
   if (eglGetDisplay == NULL) {
     return false;
diff --git a/intern/ghost/intern/GHOST_WindowManager.h b/intern/ghost/intern/GHOST_WindowManager.h
index c32689e4043..a682eccf7e2 100644
--- a/intern/ghost/intern/GHOST_WindowManager.h
+++ b/intern/ghost/intern/GHOST_WindowManager.h
@@ -115,7 +115,7 @@ class GHOST_WindowManager {
   /**
    * Return a vector of the windows currently managed by this
    * class.
-   * \return Const reference to the vector of windows managed
+   * \return Constant reference to the vector of windows managed
    */
   const std::vector<GHOST_IWindow *> &getWindows() const;
 
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 3de1902db6e..2f13210ca44 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -632,7 +632,7 @@ static void obstacles_from_mesh_task_cb(void *__restrict userdata,
 
   /* Distance between two opposing vertices in a unit cube.
    * I.e. the unit cube diagonal or sqrt(3).
-   * This value is our nearest neighbour search distance. */
+   * This value is our nearest neighbor search distance. */
   const float surface_distance = 1.732;
 
   for (int x = mds->res_min[0]; x < mds->res_max[0]; x++) {
@@ -2219,7 +2219,7 @@ BLI_INLINE void apply_inflow_fields(FluidFlowSettings *mfs,
   }
 
   /* Set emission value for smoke inflow.
-   * Ensure that emission value is "maximised". */
+   * Ensure that emission value is "maximized". */
   if (emission_in) {
     emission_in[index] = MAX2(emission_value, emission_in[index]);
   }
@@ -3402,7 +3402,8 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
   resume_guide = (!is_startframe) && (mds->cache_frame_pause_guide == scene_framenr);
 
   bool read_cache, bake_cache;
-  read_cache = false, bake_cache = baking_data || baking_noise || baking_mesh || baking_particles || baking_guide;
+  read_cache = false,
+  bake_cache = baking_data || baking_noise || baking_mesh || baking_particles || baking_guide;
 
   bool with_gdomain;
   with_gdomain = (mds->guide_source == FLUID_DOMAIN_GUIDE_SRC_DOMAIN);
diff --git a/source/blender/blenlib/intern/delaunay_2d.c b/source/blender/blenlib/intern/delaunay_2d.c
index 118949d1c46..06c72a4c3d6 100644
--- a/source/blender/blenlib/intern/delaunay_2d.c
+++ b/source/blender/blenlib/intern/delaunay_2d.c
@@ -1735,7 +1735,7 @@ static bool can_collapse(const SymEdge *se)
  * edges may end up with zero or negative area (see can_collapse, above).
  * So don't choose a collapse direction that is not allowed or one that has an original vertex
  * as origin and a non-original vertex as destination.
- * If both collapse directions are allowed by that rule, picke the one with the lower original
+ * If both collapse directions are allowed by that rule, pick the one with the lower original
  * index.
  *
  * After merging, the faces abc and adb disappear (if they are not the outer face).
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index d8541975f86..0d5de67feaa 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1558,7 +1558,7 @@ void do_versions_after_linking_280(Main *bmain, ReportList *UNUSED(reports))
       }
     }
 
-    /* This versionning could probably be done only on earlier versions, not sure however
+    /* This versioning could probably be done only on earlier versions, not sure however
      * which exact version fully deprecated tessfaces, so think we can keep that one here, no
      * harm to be expected anyway for being over-conservative. */
     for (Mesh *me = bmain->meshes.first; me != NULL; me = me->id.next) {
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index dc413e936eb..9c65d5fcd2d 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -501,7 +501,7 @@ void ANIM_editkeyframes_refresh(bAnimContext *ac)
       ok |= KEYFRAME_OK_KEY; \
 \
     if (ked && (ked->iterflags & KEYFRAME_ITER_INCL_HANDLES)) { \
-      /* Only act on visible items, so check handle visiblity state. */ \
+      /* Only act on visible items, so check handle visibility state. */ \
       const bool handles_visible = ((ked->iterflags & KEYFRAME_ITER_HANDLES_DEFAULT_INVISIBLE) ? \
                                         (BEZT_ISSEL_ANY(bezt)) : \
                                         true); \
@@ -1459,7 +1459,7 @@ KeyframeEditFunc ANIM_editkeyframes_easing(short mode)
 
 static short select_bezier_add(KeyframeEditData *ked, BezTriple *bezt)
 {
-  /* Only act on visible items, so check handle visiblity state. */
+  /* Only act on visible items, so check handle visibility state. */
   const bool handles_visible = ked && ((ked->iterflags & KEYFRAME_ITER_HANDLES_DEFAULT_INVISIBLE) ?
                                            (BEZT_ISSEL_ANY(bezt)) :
                                            true);
@@ -1485,7 +1485,7 @@ static short select_bezier_add(KeyframeEditData *ked, BezTriple *bezt)
 
 static short select_bezier_subtract(KeyframeEditData *ked, BezTriple *bezt)
 {
-  /* Only act on visible items, so check handle visiblity state. */
+  /* Only act on visible items, so check handle visibility state. */
   const bool handles_visible = ked && ((ked->iterflags & KEYFRAME_ITER_HANDLES_DEFAULT_INVISIBLE) ?
                                            (BEZT_ISSEL_ANY(bezt)) :
                                            true);
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 7ed41b5b4d0..4c64f9c7248 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -576,7 +576,7 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
       float quat_diff[4];
 
       /* calculate the delta transform from the previous to the current */
-      /* TODO: investigate ways to favour one transform more? */
+      /* TODO: investigate ways to favor one transform more? */
       sub_qt_qtqt(quat_diff, quat_curr, quat_prev);
 
       /* increase the original by the delta transform, by an amount determined by percentage */
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 8af3664d41b..517d8ca51a3 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -722,7 +722,7 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
        * - width is OK, but need to check if outside of boundaries
        *
        * So, resolution is to just shift view by the gap between the extremities.
-       * We favour moving the 'minimum' across, as that's origin for most things
+       * We favor moving the 'minimum' across, as that's origin for most things.
        * (XXX - in the past, max was favored... if there are bugs, swap!)
        */
       if ((cur->xmin < tot->xmin) && (cur->xmax > tot->xmax)) {
@@ -779,7 +779,7 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
        * - height is OK, but need to check if outside of boundaries
        *
        * So, resolution is to just shift view by the gap between the extremities.
-       * We favour moving the 'minimum' across, as that's origin for most things
+       * We favor moving the 'minimum' across, as that's origin for most things.
        */
       if ((cur->ymin < tot->ymin) && (cur->ymax > tot->ymax)) {
         /* outside boundaries on both sides,
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 3562569acec..ee697955ad4 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -365,7 +365,7 @@ void RNA_api_scene(StructRNA *srna)
   RNA_def_function_ui_description(func, "Clear sequence editor in this scene");
 
 #  ifdef WITH_ALEMBIC
-  /* XXX Deprecated, will be removed in 2.8 in favour of calling the export operator. */
+  /* XXX Deprecated, will be removed in 2.8 in favor of calling the export operator. */
   func = RNA_def_function(srna, "alembic_export", "rna_Scene_alembic_export");
   RNA_def_function_ui_description(
       func, "Export to Alembic file (deprecated, use the Alembic export operator)");
diff --g

@@ Diff output truncated at 10240 characters. @@



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