[Bf-blender-cvs] [aea125fe9d2] master: Cleanup: Rearrange ED_armature.h

mano-wii noreply at git.blender.org
Mon Feb 3 12:16:41 CET 2020


Commit: aea125fe9d2db2eaff640e0fc42724f00413a49c
Author: mano-wii
Date:   Mon Feb 3 08:16:10 2020 -0300
Branches: master
https://developer.blender.org/rBaea125fe9d2db2eaff640e0fc42724f00413a49c

Cleanup: Rearrange ED_armature.h

===================================================================

M	source/blender/editors/armature/armature_naming.c
M	source/blender/editors/include/ED_armature.h

===================================================================

diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index 9a1582679a4..4162e92cfea 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -79,6 +79,7 @@ static bool editbone_unique_check(void *arg, const char *name)
   return dupli && dupli != data->bone;
 }
 
+/* If bone is already in list, pass it as param to ignore it. */
 void ED_armature_ebone_unique_name(ListBase *edbo, char *name, EditBone *bone)
 {
   struct {
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 7ac42967dda..40f5cade0d5 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -140,56 +140,45 @@ typedef struct EditBone {
   (CHECK_TYPE_INLINE(ebone, EditBone *), \
    (((ebone)->flag & BONE_SELECTED) && !((ebone)->flag & BONE_EDITMODE_LOCKED)))
 
-/* used in armature_select_hierarchy_exec() */
+/* used in armature_select.c and pose_select.c */
 #define BONE_SELECT_PARENT 0
 #define BONE_SELECT_CHILD 1
 
+/* armature_add.c */
+EditBone *ED_armature_ebone_add(struct bArmature *arm, const char *name);
+EditBone *ED_armature_ebone_add_primitive(struct Object *obedit_arm,
+                                          float length,
+                                          bool view_aligned);
+
+/* armature_edit.c */
+float ED_armature_ebone_roll_to_vector(const EditBone *bone,
+                                       const float new_up_axis[3],
+                                       const bool axis_only);
+void ED_armature_origin_set(
+    struct Main *bmain, struct Object *ob, const float cursor[3], int centermode, int around);
+void ED_armature_edit_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
+void ED_armature_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
+
+/* armature_naming.c */
+void ED_armature_ebone_unique_name(struct ListBase *ebones, char *name, EditBone *bone);
+void ED_armature_bone_rename(struct Main *bmain,
+                             struct bArmature *arm,
+                             const char *oldnamep,
+                             const char *newnamep);
+void ED_armature_bones_flip_names(struct Main *bmain,
+                                  struct bArmature *arm,
+                                  struct ListBase *bones_names,
+                                  const bool do_strip_numbers);
+
 /* armature_ops.c */
 void ED_operatortypes_armature(void);
 void ED_operatormacros_armature(void);
 void ED_keymap_armature(struct wmKeyConfig *keyconf);
 
-/* editarmature.c */
-void ED_armature_from_edit(struct Main *bmain, struct bArmature *arm);
-void ED_armature_to_edit(struct bArmature *arm);
-void ED_armature_edit_free(struct bArmature *arm);
-
-bool ED_armature_edit_deselect_all(struct Object *obedit);
-bool ED_armature_edit_deselect_all_visible(struct Object *obedit);
-
-bool ED_armature_edit_deselect_all_multi_ex(struct Base **bases, uint bases_len);
-bool ED_armature_edit_deselect_all_visible_multi_ex(struct Base **bases, uint bases_len);
-bool ED_armature_edit_deselect_all_visible_multi(struct bContext *C);
-
-bool ED_armature_pose_select_pick_with_buffer(struct ViewLayer *view_layer,
-                                              struct View3D *v3d,
-                                              struct Base *base,
-                                              const unsigned int *buffer,
-                                              short hits,
-                                              bool extend,
-                                              bool deselect,
-                                              bool toggle,
-                                              bool do_nearest);
-
-void ED_armature_pose_select_in_wpaint_mode(struct ViewLayer *view_layer,
-                                            struct Base *base_select);
-
-bool ED_armature_edit_select_pick(
-    struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
-
-bool ED_armature_edit_select_op_from_tagged(struct bArmature *arm, const int sel_op);
-
+/* armature_relations.c */
 int join_armature_exec(struct bContext *C, struct wmOperator *op);
-float ED_armature_ebone_roll_to_vector(const EditBone *bone,
-                                       const float new_up_axis[3],
-                                       const bool axis_only);
-EditBone *ED_armature_ebone_find_name(const struct ListBase *edbo, const char *name);
-EditBone *ED_armature_ebone_get_mirrored(const struct ListBase *edbo, EditBone *ebo);
-void ED_armature_edit_sync_selection(struct ListBase *edbo);
-void ED_armature_edit_validate_active(struct bArmature *arm);
-
-void ED_armature_edit_refresh_layer_used(struct bArmature *arm);
 
+/* armature_select.c */
 struct Base *ED_armature_base_and_ebone_from_select_buffer(struct Base **bases,
                                                            uint bases_len,
                                                            int hit,
@@ -198,63 +187,59 @@ struct Object *ED_armature_object_and_ebone_from_select_buffer(struct Object **o
                                                                uint objects_len,
                                                                int hit,
                                                                struct EditBone **r_ebone);
-
 struct Base *ED_armature_base_and_bone_from_select_buffer(struct Base **bases,
                                                           uint bases_len,
                                                           int hit,
                                                           struct Bone **r_bone);
+bool ED_armature_edit_deselect_all(struct Object *obedit);
+bool ED_armature_edit_deselect_all_visible(struct Object *obedit);
+bool ED_armature_edit_deselect_all_multi_ex(struct Base **bases, uint bases_len);
+bool ED_armature_edit_deselect_all_visible_multi_ex(struct Base **bases, uint bases_len);
+bool ED_armature_edit_deselect_all_visible_multi(struct bContext *C);
+bool ED_armature_edit_select_pick(
+    struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
+bool ED_armature_edit_select_op_from_tagged(struct bArmature *arm, const int sel_op);
 
-EditBone *ED_armature_ebone_add_primitive(struct Object *obedit_arm,
-                                          float length,
-                                          bool view_aligned);
-EditBone *ED_armature_ebone_add(struct bArmature *arm, const char *name);
+/* armature_skinning.c */
+#define ARM_GROUPS_NAME 1
+#define ARM_GROUPS_ENVELOPE 2
+#define ARM_GROUPS_AUTO 3
+void ED_object_vgroup_calc_from_armature(struct ReportList *reports,
+                                         struct Depsgraph *depsgraph,
+                                         struct Scene *scene,
+                                         struct Object *ob,
+                                         struct Object *par,
+                                         const int mode,
+                                         const bool mirror);
 
+/* editarmature_undo.c */
+void ED_armature_undosys_type(struct UndoType *ut);
+
+/* armature_utils.c */
+void ED_armature_edit_sync_selection(struct ListBase *edbo);
+void ED_armature_edit_validate_active(struct bArmature *arm);
+void ED_armature_edit_refresh_layer_used(struct bArmature *arm);
 void ED_armature_ebone_remove_ex(struct bArmature *arm, EditBone *exBone, bool clear_connected);
 void ED_armature_ebone_remove(struct bArmature *arm, EditBone *exBone);
-
 bool ED_armature_ebone_is_child_recursive(EditBone *ebone_parent, EditBone *ebone_child);
 EditBone *ED_armature_ebone_find_shared_parent(EditBone *ebone_child[],
                                                const unsigned int ebone_child_tot);
-
 void ED_armature_ebone_to_mat3(EditBone *ebone, float mat[3][3]);
 void ED_armature_ebone_to_mat4(EditBone *ebone, float mat[4][4]);
-
 void ED_armature_ebone_from_mat3(EditBone *ebone, float mat[3][3]);
 void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4]);
-
+EditBone *ED_armature_ebone_find_name(const struct ListBase *edbo, const char *name);
+EditBone *ED_armature_ebone_get_mirrored(const struct ListBase *edbo, EditBone *ebo);
 void ED_armature_ebone_transform_mirror_update(struct bArmature *arm,
                                                EditBone *ebo,
                                                bool check_select);
 void ED_armature_edit_transform_mirror_update(struct Object *obedit);
-void ED_armature_origin_set(
-    struct Main *bmain, struct Object *ob, const float cursor[3], int centermode, int around);
-
-void ED_armature_edit_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
-
-void ED_armature_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
-
-#define ARM_GROUPS_NAME 1
-#define ARM_GROUPS_ENVELOPE 2
-#define ARM_GROUPS_AUTO 3
-
-void ED_object_vgroup_calc_from_armature(struct ReportList *reports,
-                                         struct Depsgraph *depsgraph,
-                                         struct Scene *scene,
-                                         struct Object *ob,
-                                         struct Object *par,
-                                         const int mode,
-                                         const bool mirror);
-
-/* if bone is already in list, pass it as param to ignore it */
-void ED_armature_ebone_unique_name(struct ListBase *ebones, char *name, EditBone *bone);
-void ED_armature_bone_rename(struct Main *bmain,
-                             struct bArmature *arm,
-                             const char *oldnamep,
-                             const char *newnamep);
-void ED_armature_bones_flip_names(struct Main *bmain,
-                                  struct bArmature *arm,
-                                  struct ListBase *bones_names,
-                                  const bool do_strip_numbers);
+void ED_armature_from_edit(struct Main *bmain, struct bArmature *arm);
+void ED_armature_to_edit(struct bArmature *arm);
+void ED

@@ Diff output truncated at 10240 characters. @@



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