[Bf-blender-cvs] [a9edf2c869b] master: Geometry-Nodes: Point Distribute - Sockets Renaming
Dalai Felinto
noreply at git.blender.org
Thu Dec 17 14:36:15 CET 2020
Commit: a9edf2c869baf1b73d388796737c38a1eff06471
Author: Dalai Felinto
Date: Thu Dec 17 14:22:06 2020 +0100
Branches: master
https://developer.blender.org/rBa9edf2c869baf1b73d388796737c38a1eff06471
Geometry-Nodes: Point Distribute - Sockets Renaming
The size of the nodes is not enough to give enough context to users what
the sockets are about.
Minimum Distance -> Distance Min
Maximum Density -> Distance Min
Note this does not handle doversion. That means users will have to
manually.
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
index 8be9636e14d..50c9246fc9b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
@@ -34,8 +34,8 @@
static bNodeSocketTemplate geo_node_point_distribute_in[] = {
{SOCK_GEOMETRY, N_("Geometry")},
- {SOCK_FLOAT, N_("Minimum Distance"), 0.1f, 0.0f, 0.0f, 0.0f, 0.0f, 100000.0f, PROP_NONE},
- {SOCK_FLOAT, N_("Maximum Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 100000.0f, PROP_NONE},
+ {SOCK_FLOAT, N_("Distance Min"), 0.1f, 0.0f, 0.0f, 0.0f, 0.0f, 100000.0f, PROP_NONE},
+ {SOCK_FLOAT, N_("Density Max"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 100000.0f, PROP_NONE},
{SOCK_STRING, N_("Density Attribute")},
{SOCK_INT, N_("Seed"), 0, 0, 0, 0, -10000, 10000},
{-1, ""},
@@ -252,7 +252,7 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
return;
}
- const float density = params.extract_input<float>("Maximum Density");
+ const float density = params.extract_input<float>("Density Max");
const std::string density_attribute = params.extract_input<std::string>("Density Attribute");
if (density <= 0.0f) {
@@ -274,7 +274,7 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
points = random_scatter_points_from_mesh(mesh_in, density, density_factors, seed);
break;
case GEO_NODE_POINT_DISTRIBUTE_POISSON:
- const float min_dist = params.extract_input<float>("Minimum Distance");
+ const float min_dist = params.extract_input<float>("Distance Min");
points = poisson_scatter_points_from_mesh(mesh_in, density, min_dist, density_factors, seed);
break;
}
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