[Bf-blender-cvs] [c528c51c2e5] temp-geometry-nodes-distribute-points-cleanup: Fix critical bug
Dalai Felinto
noreply at git.blender.org
Fri Dec 11 12:32:50 CET 2020
Commit: c528c51c2e54d7f3d07c311655eb27e85f77f4f3
Author: Dalai Felinto
Date: Fri Dec 11 12:21:21 2020 +0100
Branches: temp-geometry-nodes-distribute-points-cleanup
https://developer.blender.org/rBc528c51c2e54d7f3d07c311655eb27e85f77f4f3
Fix critical bug
The function was weighting the wrong point
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_point_distribute_poisson_disk.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_distribute_poisson_disk.cc b/source/blender/nodes/geometry/nodes/node_geo_point_distribute_poisson_disk.cc
index e5ea92f3a1d..8c7a29262c7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_point_distribute_poisson_disk.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_point_distribute_poisson_disk.cc
@@ -116,7 +116,7 @@ static void points_distance_weight_calculate(std::vector<float> *weights,
/* In the first pass we just the weights. */
if (heap == nullptr) {
- weights->data()[neighbor_point_id] += weight_influence;
+ weights->data()[point_id] += weight_influence;
}
/* When we run again we need to update the weights and the heap. */
else {
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