[Bf-blender-cvs] [ad5d5d3f3bb] master: EEVEE: Fix broken rendering caused by SSR + Alpha blended material
Clément Foucault
noreply at git.blender.org
Sun Aug 30 13:36:08 CEST 2020
Commit: ad5d5d3f3bb2765a97cfc07202d00d8112701fea
Author: Clément Foucault
Date: Sun Aug 30 12:40:27 2020 +0200
Branches: master
https://developer.blender.org/rBad5d5d3f3bb2765a97cfc07202d00d8112701fea
EEVEE: Fix broken rendering caused by SSR + Alpha blended material
This was affecting Mesa drivers as well as AMD pro driver. But it
might have been noticeable on other config too.
This was introduced by rBa9f2ebb21508.
===================================================================
M source/blender/gpu/opengl/gl_state.cc
===================================================================
diff --git a/source/blender/gpu/opengl/gl_state.cc b/source/blender/gpu/opengl/gl_state.cc
index 84824191a12..8f01ff13486 100644
--- a/source/blender/gpu/opengl/gl_state.cc
+++ b/source/blender/gpu/opengl/gl_state.cc
@@ -407,8 +407,10 @@ void GLStateManager::set_blend(const eGPUBlend value)
}
}
+ /* Always set the blend function. This avoid a rendering error when blending is disabled but
+ * GPU_BLEND_CUSTOM was used just before and the framebuffer is using more than 1 color targe */
+ glBlendFuncSeparate(src_rgb, dst_rgb, src_alpha, dst_alpha);
if (value != GPU_BLEND_NONE) {
- glBlendFuncSeparate(src_rgb, dst_rgb, src_alpha, dst_alpha);
glEnable(GL_BLEND);
}
else {
More information about the Bf-blender-cvs
mailing list