[Bf-blender-cvs] [7a602fb5259] master: Cleanup: spelling

Campbell Barton noreply at git.blender.org
Wed Aug 19 06:17:14 CEST 2020


Commit: 7a602fb52592329ab7283fb2081be3a1bdc18b63
Author: Campbell Barton
Date:   Wed Aug 19 11:42:12 2020 +1000
Branches: master
https://developer.blender.org/rB7a602fb52592329ab7283fb2081be3a1bdc18b63

Cleanup: spelling

===================================================================

M	source/blender/blenlib/intern/freetypefont.c
M	source/blender/depsgraph/intern/builder/deg_builder_relations.cc
M	source/blender/depsgraph/intern/eval/deg_eval.cc
M	source/blender/editors/sculpt_paint/sculpt_cloth.c
M	source/blender/gpu/GPU_state.h
M	source/blender/gpu/intern/gpu_state_private.hh
M	source/blender/windowmanager/gizmo/WM_gizmo_types.h

===================================================================

diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c
index 34886054cb0..301d9dc2296 100644
--- a/source/blender/blenlib/intern/freetypefont.c
+++ b/source/blender/blenlib/intern/freetypefont.c
@@ -15,7 +15,8 @@
  *
  * The Original Code is written by Rob Haarsma (phase)
  * All rights reserved.
- * This code parses the Freetype font outline data to chains of Blender's beziertriples.
+ *
+ * This code parses the Freetype font outline data to chains of Blender's bezier-triples.
  * Additional information can be found at the bottom of this file.
  *
  * Code that uses exotic character maps is present but commented out.
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 37b23833e00..c0b692f28c1 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -978,13 +978,13 @@ void DepsgraphRelationBuilder::build_object_parent(Object *object)
       break;
     }
   }
-  /* Metaballs are the odd balls here (no pun intended): they will request
+  /* Meta-balls are the odd balls here (no pun intended): they will request
    * instance-list (formerly known as dupli-list) during evaluation. This is
    * their way of interacting with all instanced surfaces, making a nice
    * effect when is used form particle system. */
   if (object->type == OB_MBALL && parent->transflag & OB_DUPLI) {
     ComponentKey parent_geometry_key(parent_id, NodeType::GEOMETRY);
-    /* NOTE: Metaballs are evaluating geometry only after their transform,
+    /* NOTE: Meta-balls are evaluating geometry only after their transform,
      * so we only hook up to transform channel here. */
     add_relation(parent_geometry_key, object_transform_key, "Parent");
   }
diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc
index 1ede2cf914a..2e0487bfca1 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval.cc
@@ -86,8 +86,8 @@ enum class EvaluationStage {
 
   /* Workaround for areas which can not be evaluated in threads.
    *
-   * For example, metaballs, which are iterating over all bases and are requesting dupli-lists
-   * to see whether there are metaballs inside. */
+   * For example, meta-balls, which are iterating over all bases and are requesting dupli-lists
+   * to see whether there are meta-balls inside. */
   SINGLE_THREADED_WORKAROUND,
 };
 
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index ea94398ee5d..9a3fbe474b8 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -311,7 +311,7 @@ static void do_cloth_brush_build_constraints_task_cb_ex(
     else if (data->cloth_sim->deformation_pos) {
       /* Any other tool that target the cloth simulation handle the falloff in
        * their own code when modifying the deformation coordinates of the simulation, so
-       * deformation constraints are created with a fixed strength for all vercies. */
+       * deformation constraints are created with a fixed strength for all vertices. */
       cloth_brush_add_deformation_constraint(
           data->cloth_sim, vd.index, CLOTH_DEFORMATION_TARGET_STRENGTH);
     }
@@ -319,7 +319,7 @@ static void do_cloth_brush_build_constraints_task_cb_ex(
     if (pin_simulation_boundary) {
       const float sim_falloff = cloth_brush_simulation_falloff_get(
           brush, ss->cache->initial_radius, ss->cache->location, vd.co);
-      /* Vertex is inside the area of the simulation without any falloff aplied. */
+      /* Vertex is inside the area of the simulation without any falloff applied. */
       if (sim_falloff < 1.0f) {
         /* Create constraints with more strength the closer the vertex is to the simulation
          * boundary. */
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 8bc5c2b8397..be3250f6654 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -54,7 +54,7 @@ typedef enum eGPUBlend {
   /** Replace logic op: SRC * (1 - DST)
    * NOTE: Does not modify alpha. */
   GPU_BLEND_INVERT,
-  /** Order independant transparency.
+  /** Order independent transparency.
    * NOTE: Cannot be used as is. Needs special setup (framebuffer, shader ...). */
   GPU_BLEND_OIT,
   /** Special blend to add color under and multiply dst color by src alpha. */
diff --git a/source/blender/gpu/intern/gpu_state_private.hh b/source/blender/gpu/intern/gpu_state_private.hh
index 99f580de15e..1ba79c7c048 100644
--- a/source/blender/gpu/intern/gpu_state_private.hh
+++ b/source/blender/gpu/intern/gpu_state_private.hh
@@ -31,7 +31,7 @@
 namespace blender {
 namespace gpu {
 
-/* Ecapsulate all pipeline state that we need to track.
+/* Encapsulate all pipeline state that we need to track.
  * Try to keep small to reduce validation time. */
 union GPUState {
   struct {
diff --git a/source/blender/windowmanager/gizmo/WM_gizmo_types.h b/source/blender/windowmanager/gizmo/WM_gizmo_types.h
index bddf54b846f..8e2b5e04e42 100644
--- a/source/blender/windowmanager/gizmo/WM_gizmo_types.h
+++ b/source/blender/windowmanager/gizmo/WM_gizmo_types.h
@@ -244,7 +244,7 @@ struct wmGizmo {
   int drag_part;
 
   /** Distance to bias this gizmo above others when picking
-   * (in worldspace, scaled by the gizmo scale - when used). */
+   * (in world-space, scaled by the gizmo scale - when used). */
   float select_bias;
 
   /**



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