[Bf-blender-cvs] [4a1d07cb070] greasepencil-object: GPencil: Cleanup - make function static

Antonio Vazquez noreply at git.blender.org
Wed Apr 22 18:15:48 CEST 2020


Commit: 4a1d07cb0709f1a6cd67fccf06f17ef4e40ecce1
Author: Antonio Vazquez
Date:   Wed Apr 22 18:15:32 2020 +0200
Branches: greasepencil-object
https://developer.blender.org/rB4a1d07cb0709f1a6cd67fccf06f17ef4e40ecce1

GPencil: Cleanup - make function static

===================================================================

M	source/blender/editors/gpencil/gpencil_utils.c
M	source/blender/editors/include/ED_gpencil.h

===================================================================

diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index 9e32188661e..add08308bad 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -2760,7 +2760,7 @@ void ED_gpencil_init_random_settings(Brush *brush,
   }
 }
 
-void ED_gpencil_sbuffer_vertex_color_random(
+static void gpencil_sbuffer_vertex_color_random(
     bGPdata *gpd, Brush *brush, tGPspoint *tpt, float random_color[3], float pen_pressure)
 {
   BrushGpencilSettings *brush_settings = brush->gpencil_settings;
@@ -2879,7 +2879,7 @@ void ED_gpencil_sbuffer_vertex_color_set(Depsgraph *depsgraph,
   }
 
   /* Random Color. */
-  ED_gpencil_sbuffer_vertex_color_random(gpd, brush, tpt, random_color, pen_pressure);
+  gpencil_sbuffer_vertex_color_random(gpd, brush, tpt, random_color, pen_pressure);
 
   /* Copy to eval data because paint operators don't tag refresh until end for speedup
      painting. */
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 7aa9f81fc42..75aa2f4df0d 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -329,11 +329,6 @@ void ED_gpencil_sbuffer_vertex_color_set(struct Depsgraph *depsgraph,
                                          struct Material *material,
                                          float random_color[3],
                                          float pen_pressure);
-void ED_gpencil_sbuffer_vertex_color_random(struct bGPdata *gpd,
-                                            struct Brush *brush,
-                                            struct tGPspoint *tpt,
-                                            float random_color[3],
-                                            float pen_pressure);
 void ED_gpencil_init_random_settings(struct Brush *brush,
                                      const int mval[2],
                                      struct GpRandomSettings *random_settings);



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