[Bf-blender-cvs] [b05dadea6b5] modifier-panels-ui: Fix T75751 Overlay: Clipping Region crashes Blender
Clément Foucault
noreply at git.blender.org
Thu Apr 16 21:30:25 CEST 2020
Commit: b05dadea6b56f6bc4582e0135a9b4b4c9433f042
Author: Clément Foucault
Date: Wed Apr 15 22:30:22 2020 +0200
Branches: modifier-panels-ui
https://developer.blender.org/rBb05dadea6b56f6bc4582e0135a9b4b4c9433f042
Fix T75751 Overlay: Clipping Region crashes Blender
===================================================================
M source/blender/draw/engines/overlay/overlay_shader.c
===================================================================
diff --git a/source/blender/draw/engines/overlay/overlay_shader.c b/source/blender/draw/engines/overlay/overlay_shader.c
index 2bb3555b8d1..607981cb0d0 100644
--- a/source/blender/draw/engines/overlay/overlay_shader.c
+++ b/source/blender/draw/engines/overlay/overlay_shader.c
@@ -233,10 +233,12 @@ GPUShader *OVERLAY_shader_background(void)
GPUShader *OVERLAY_shader_clipbound(void)
{
OVERLAY_Shaders *sh_data = &e_data.sh_data[0];
+ const GPUShaderConfigData *sh_cfg = &GPU_shader_cfg_data[0];
if (!sh_data->clipbound) {
sh_data->clipbound = GPU_shader_create_from_arrays({
.vert = (const char *[]){datatoc_common_view_lib_glsl, datatoc_clipbound_vert_glsl, NULL},
.frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL},
+ .defs = (const char *[]){sh_cfg->def, NULL},
});
}
return sh_data->clipbound;
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