[Bf-blender-cvs] [a933237d687] master: Fix accumulate in Draw Sharp brush
Pablo Dobarro
noreply at git.blender.org
Thu Sep 26 16:54:42 CEST 2019
Commit: a933237d68788583bb19c254f8c64b74afd4ecd1
Author: Pablo Dobarro
Date: Tue Sep 17 15:11:55 2019 +0200
Branches: master
https://developer.blender.org/rBa933237d68788583bb19c254f8c64b74afd4ecd1
Fix accumulate in Draw Sharp brush
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D5814
===================================================================
M source/blender/editors/sculpt_paint/sculpt.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 73461851111..4bd2fe192f1 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5916,12 +5916,21 @@ static void sculpt_update_cache_invariants(
/* Make copies of the mesh vertex locations and normals for some tools */
if (brush->flag & BRUSH_ANCHORED) {
- cache->original = 1;
+ cache->original = true;
+ }
+
+ /* Draw sharp does not need the original coordinates to produce the accumulate effect, so it
+ * should work the opposite way. */
+ if (brush->sculpt_tool == SCULPT_TOOL_DRAW_SHARP) {
+ cache->original = true;
}
if (SCULPT_TOOL_HAS_ACCUMULATE(brush->sculpt_tool)) {
if (!(brush->flag & BRUSH_ACCUMULATE)) {
- cache->original = 1;
+ cache->original = true;
+ if (brush->sculpt_tool == SCULPT_TOOL_DRAW_SHARP) {
+ cache->original = false;
+ }
}
}
@@ -6452,7 +6461,7 @@ bool sculpt_stroke_get_location(bContext *C, float out[3], const float mouse[2])
ss = ob->sculpt;
cache = ss->cache;
- original = (cache) ? cache->original : 0;
+ original = (cache) ? cache->original : false;
const Brush *brush = BKE_paint_brush(BKE_paint_get_active_from_context(C));
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