[Bf-blender-cvs] [900a9a4b06a] master: Sculpt: Cleanup, use more suitable utility function
Sergey Sharybin
noreply at git.blender.org
Wed Sep 25 12:45:38 CEST 2019
Commit: 900a9a4b06a6d8deb2465c2b4b9f3fb9e7fc1bdd
Author: Sergey Sharybin
Date: Wed Sep 25 12:44:42 2019 +0200
Branches: master
https://developer.blender.org/rB900a9a4b06a6d8deb2465c2b4b9f3fb9e7fc1bdd
Sculpt: Cleanup, use more suitable utility function
No functional changes, just more clear semantic and shorter call.
===================================================================
M source/blender/editors/sculpt_paint/sculpt.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 97a1f7403bd..c07fa1d894d 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -6338,9 +6338,9 @@ bool sculpt_cursor_geometry_info_update(bContext *C,
ss = ob->sculpt;
if (!ss->pbvh) {
- copy_v3_fl(out->location, 0.0f);
- copy_v3_fl(out->normal, 0.0f);
- copy_v3_fl(out->active_vertex_co, 0.0f);
+ zero_v3(out->location);
+ zero_v3(out->normal);
+ zero_v3(out->active_vertex_co);
return false;
}
@@ -6362,9 +6362,9 @@ bool sculpt_cursor_geometry_info_update(bContext *C,
/* Cursor is not over the mesh, return default values */
if (!srd.hit) {
- copy_v3_fl(out->location, 0.0f);
- copy_v3_fl(out->normal, 0.0f);
- copy_v3_fl(out->active_vertex_co, 0.0f);
+ zero_v3(out->location);
+ zero_v3(out->normal);
+ zero_v3(out->active_vertex_co);
return false;
}
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