[Bf-blender-cvs] [964ee85777a] functions: access surface color from chained action context
Jacques Lucke
noreply at git.blender.org
Thu Sep 5 19:11:27 CEST 2019
Commit: 964ee85777acde93644c6befbe1a541b054c2a1d
Author: Jacques Lucke
Date: Thu Sep 5 11:15:40 2019 +0200
Branches: functions
https://developer.blender.org/rB964ee85777acde93644c6befbe1a541b054c2a1d
access surface color from chained action context
===================================================================
M source/blender/simulations/bparticles/particle_function_input_providers.cpp
M source/blender/simulations/bparticles/particle_function_input_providers.hpp
===================================================================
diff --git a/source/blender/simulations/bparticles/particle_function_input_providers.cpp b/source/blender/simulations/bparticles/particle_function_input_providers.cpp
index d0fef63af2e..f995b720586 100644
--- a/source/blender/simulations/bparticles/particle_function_input_providers.cpp
+++ b/source/blender/simulations/bparticles/particle_function_input_providers.cpp
@@ -96,11 +96,26 @@ Optional<ParticleFunctionInputArray> SurfaceImageInputProvider::get(
InputProviderInterface &interface)
{
ActionContext *action_context = interface.action_context();
- auto *surface_info = dynamic_cast<MeshSurfaceContext *>(action_context);
- if (surface_info == nullptr) {
- return {};
+ if (dynamic_cast<MeshSurfaceContext *>(action_context)) {
+ auto *surface_info = dynamic_cast<MeshSurfaceContext *>(action_context);
+ return this->compute_colors(
+ interface, surface_info, Range<uint>(0, interface.attributes().size()).as_array_ref());
}
+ else if (dynamic_cast<SourceParticleActionContext *>(action_context)) {
+ auto *source = dynamic_cast<SourceParticleActionContext *>(action_context);
+ auto *surface_info = dynamic_cast<MeshSurfaceContext *>(source->source_context());
+ if (surface_info != nullptr) {
+ return this->compute_colors(interface, surface_info, source->source_indices());
+ }
+ }
+ return {};
+}
+Optional<ParticleFunctionInputArray> SurfaceImageInputProvider::compute_colors(
+ InputProviderInterface &interface,
+ MeshSurfaceContext *surface_info,
+ ArrayRef<uint> surface_info_mapping)
+{
const Object *object = surface_info->object();
Mesh *mesh = (Mesh *)object->data;
@@ -119,7 +134,8 @@ Optional<ParticleFunctionInputArray> SurfaceImageInputProvider::get(
MutableArrayRef<rgba_f> colors{colors_buffer, size};
for (uint pindex : interface.pindices()) {
- uint triangle_index = surface_info->looptri_indices()[pindex];
+ uint source_index = surface_info_mapping[pindex];
+ uint triangle_index = surface_info->looptri_indices()[source_index];
const MLoopTri &triangle = triangles[triangle_index];
float2 uv1 = uv_layer[triangle.tri[0]].uv;
@@ -127,7 +143,7 @@ Optional<ParticleFunctionInputArray> SurfaceImageInputProvider::get(
float2 uv3 = uv_layer[triangle.tri[2]].uv;
float2 uv;
- float3 vertex_weights = barycentric_coords[pindex];
+ float3 vertex_weights = barycentric_coords[source_index];
interp_v2_v2v2v2(uv, uv1, uv2, uv3, vertex_weights);
uv = uv.clamped_01();
@@ -151,14 +167,14 @@ Optional<ParticleFunctionInputArray> VertexWeightInputProvider::get(
else if (dynamic_cast<SourceParticleActionContext *>(action_context)) {
auto *source_info = dynamic_cast<SourceParticleActionContext *>(action_context);
auto *surface_info = dynamic_cast<MeshSurfaceContext *>(source_info->source_context());
- return this->compute_weights(interface, surface_info, source_info->source_indices());
- }
- else {
- return {};
+ if (surface_info != nullptr) {
+ return this->compute_weights(interface, surface_info, source_info->source_indices());
+ }
}
+ return {};
}
-BLI_NOINLINE Optional<ParticleFunctionInputArray> VertexWeightInputProvider::compute_weights(
+Optional<ParticleFunctionInputArray> VertexWeightInputProvider::compute_weights(
InputProviderInterface &interface,
MeshSurfaceContext *surface_info,
ArrayRef<uint> surface_info_mapping)
diff --git a/source/blender/simulations/bparticles/particle_function_input_providers.hpp b/source/blender/simulations/bparticles/particle_function_input_providers.hpp
index 487076a7a33..6f080cea57f 100644
--- a/source/blender/simulations/bparticles/particle_function_input_providers.hpp
+++ b/source/blender/simulations/bparticles/particle_function_input_providers.hpp
@@ -44,6 +44,11 @@ class SurfaceImageInputProvider : public ParticleFunctionInputProvider {
~SurfaceImageInputProvider();
Optional<ParticleFunctionInputArray> get(InputProviderInterface &interface) override;
+
+ private:
+ Optional<ParticleFunctionInputArray> compute_colors(InputProviderInterface &interface,
+ MeshSurfaceContext *surface_info,
+ ArrayRef<uint> surface_info_mapping);
};
class VertexWeightInputProvider : public ParticleFunctionInputProvider {
@@ -59,7 +64,7 @@ class VertexWeightInputProvider : public ParticleFunctionInputProvider {
private:
Optional<ParticleFunctionInputArray> compute_weights(InputProviderInterface &interface,
- MeshSurfaceContext *source_info,
+ MeshSurfaceContext *surface_info,
ArrayRef<uint> surface_info_mapping);
};
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