[Bf-blender-cvs] [4dd3a9790fc] tmp-eevee-shadowmap-refactor: UI: Make cascaded shadowmap panel on top of contact shadow

Clément Foucault noreply at git.blender.org
Mon Sep 2 16:53:46 CEST 2019


Commit: 4dd3a9790fceefeb91b66be32c6ccfa6092a0b12
Author: Clément Foucault
Date:   Sun Sep 1 14:42:40 2019 +0200
Branches: tmp-eevee-shadowmap-refactor
https://developer.blender.org/rB4dd3a9790fceefeb91b66be32c6ccfa6092a0b12

UI: Make cascaded shadowmap panel on top of contact shadow

This make more sense as cascade parameters are more important.

===================================================================

M	release/scripts/startup/bl_ui/properties_data_light.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_data_light.py b/release/scripts/startup/bl_ui/properties_data_light.py
index 0ea89e20edc..0085b6ff515 100644
--- a/release/scripts/startup/bl_ui/properties_data_light.py
+++ b/release/scripts/startup/bl_ui/properties_data_light.py
@@ -329,8 +329,8 @@ classes = (
     DATA_PT_EEVEE_light,
     DATA_PT_EEVEE_light_distance,
     DATA_PT_EEVEE_shadow,
-    DATA_PT_EEVEE_shadow_contact,
     DATA_PT_EEVEE_shadow_cascaded_shadow_map,
+    DATA_PT_EEVEE_shadow_contact,
     DATA_PT_area,
     DATA_PT_spot,
     DATA_PT_falloff_curve,



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