[Bf-blender-cvs] [4dd3a9790fc] tmp-eevee-shadowmap-refactor: UI: Make cascaded shadowmap panel on top of contact shadow
Clément Foucault
noreply at git.blender.org
Mon Sep 2 16:53:46 CEST 2019
Commit: 4dd3a9790fceefeb91b66be32c6ccfa6092a0b12
Author: Clément Foucault
Date: Sun Sep 1 14:42:40 2019 +0200
Branches: tmp-eevee-shadowmap-refactor
https://developer.blender.org/rB4dd3a9790fceefeb91b66be32c6ccfa6092a0b12
UI: Make cascaded shadowmap panel on top of contact shadow
This make more sense as cascade parameters are more important.
===================================================================
M release/scripts/startup/bl_ui/properties_data_light.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_data_light.py b/release/scripts/startup/bl_ui/properties_data_light.py
index 0ea89e20edc..0085b6ff515 100644
--- a/release/scripts/startup/bl_ui/properties_data_light.py
+++ b/release/scripts/startup/bl_ui/properties_data_light.py
@@ -329,8 +329,8 @@ classes = (
DATA_PT_EEVEE_light,
DATA_PT_EEVEE_light_distance,
DATA_PT_EEVEE_shadow,
- DATA_PT_EEVEE_shadow_contact,
DATA_PT_EEVEE_shadow_cascaded_shadow_map,
+ DATA_PT_EEVEE_shadow_contact,
DATA_PT_area,
DATA_PT_spot,
DATA_PT_falloff_curve,
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