[Bf-blender-cvs] [501a3e93ec1] master: GPencil: Display dot icon for active material in Assign menu

Antonio Vazquez noreply at git.blender.org
Thu Oct 31 11:50:37 CET 2019


Commit: 501a3e93ec1fe785960977b2d714f68e5c0cabfe
Author: Antonio Vazquez
Date:   Thu Oct 31 11:49:46 2019 +0100
Branches: master
https://developer.blender.org/rB501a3e93ec1fe785960977b2d714f68e5c0cabfe

GPencil: Display dot icon for active material in Assign menu

Now, a dot icon is displayed in front of the current object active material.

===================================================================

M	release/scripts/startup/bl_ui/space_view3d.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index bbd8f2e1711..ac1243561a3 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -4505,11 +4505,13 @@ class VIEW3D_MT_assign_material(Menu):
     def draw(self, context):
         layout = self.layout
         ob = context.active_object
+        mat_active = ob.active_material
 
         for slot in ob.material_slots:
             mat = slot.material
             if mat:
-                layout.operator("gpencil.stroke_change_color", text=mat.name).material = mat.name
+                layout.operator("gpencil.stroke_change_color", text=mat.name,
+                                icon='LAYER_ACTIVE' if mat == mat_active else 'BLANK1').material = mat.name
 
 
 class VIEW3D_MT_gpencil_copy_layer(Menu):



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