[Bf-blender-cvs] [dc2cd2d0dcf] master: Cleanup: clang-format, spelling

Campbell Barton noreply at git.blender.org
Thu Oct 10 01:32:32 CEST 2019


Commit: dc2cd2d0dcfdc2e10ccd1f06039390b6293e46ef
Author: Campbell Barton
Date:   Thu Oct 10 10:25:46 2019 +1100
Branches: master
https://developer.blender.org/rBdc2cd2d0dcfdc2e10ccd1f06039390b6293e46ef

Cleanup: clang-format, spelling

===================================================================

M	intern/ghost/GHOST_ISystem.h
M	intern/ghost/intern/GHOST_SystemWin32.h
M	source/blender/blenkernel/BKE_paint.h
M	source/blender/blenkernel/intern/fmodifier.c
M	source/blender/blenkernel/intern/mirror.c
M	source/blender/blenkernel/intern/smoke.c
M	source/blender/blenkernel/intern/subdiv_ccg.c
M	source/blender/blenlib/intern/delaunay_2d.c
M	source/blender/blenlib/intern/expr_pylike_eval.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/draw/intern/draw_manager.c
M	source/blender/editors/object/object_relations.c
M	source/blender/editors/space_file/filesel.c
M	source/blender/editors/space_image/image_undo.c
M	source/blender/editors/space_outliner/outliner_select.c
M	source/blender/freestyle/intern/stroke/Stroke.h
M	source/blender/freestyle/intern/view_map/Interface1D.h
M	source/blender/gpu/GPU_batch.h
M	source/blender/gpu/intern/gpu_batch.c
M	source/blender/python/intern/bpy_rna.c
M	source/blender/windowmanager/intern/wm_platform_support.c
M	tests/gtests/blenlib/BLI_delaunay_2d_test.cc

===================================================================

diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index fe2f42df8a6..b781de266bc 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -235,8 +235,8 @@ class GHOST_ISystem {
    * \param state: The state of the window when opened.
    * \param type: The type of drawing context installed in this window.
    * \param glSettings: Misc OpenGL settings.
-   * \param exclusive: Use to show the window on top and ignore others (used fullscreen).
-   * \param is_dialog: Stay on top of parent window, no icon in taskbar, not minimizable.
+   * \param exclusive: Use to show the window on top and ignore others (used full-screen).
+   * \param is_dialog: Stay on top of parent window, no icon in taskbar, can't be minimized.
    * \param parentWindow: Parent (embedder) window
    * \return The new window (or 0 if creation failed).
    */
diff --git a/intern/ghost/intern/GHOST_SystemWin32.h b/intern/ghost/intern/GHOST_SystemWin32.h
index 391f0866cd7..b069e6cf3b6 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.h
+++ b/intern/ghost/intern/GHOST_SystemWin32.h
@@ -29,7 +29,6 @@
 #  error WIN32 only!
 #endif  // WIN32
 
-
 #define WIN32_LEAN_AND_MEAN
 #include <windows.h>
 #include <ole2.h>  // for drag-n-drop
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 77d13d3cae9..4413ad2a70f 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -244,9 +244,9 @@ typedef struct SculptSession {
 
   /* Painting on deformed mesh */
   bool deform_modifiers_active; /* object is deformed with some modifiers */
-  float (*orig_cos)[3];            /* coords of undeformed mesh */
-  float (*deform_cos)[3];          /* coords of deformed mesh but without stroke displacement */
-  float (*deform_imats)[3][3];     /* crazyspace deformation matrices */
+  float (*orig_cos)[3];         /* coords of undeformed mesh */
+  float (*deform_cos)[3];       /* coords of deformed mesh but without stroke displacement */
+  float (*deform_imats)[3][3];  /* crazyspace deformation matrices */
 
   /* Used to cache the render of the active texture */
   unsigned int texcache_side, *texcache, texcache_actual;
diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c
index 48c0258bf47..10499ae0b5c 100644
--- a/source/blender/blenkernel/intern/fmodifier.c
+++ b/source/blender/blenkernel/intern/fmodifier.c
@@ -821,7 +821,7 @@ static void fcm_noise_evaluate(
   FMod_Noise *data = (FMod_Noise *)fcm->data;
   float noise;
 
-  /* generate noise using good ol' Blender Noise
+  /* generate noise using good old Blender Noise
    * - 0.1 is passed as the 'z' value, otherwise evaluation fails for size = phase = 1
    *   with evaltime being an integer (which happens when evaluating on frame by frame basis)
    */
diff --git a/source/blender/blenkernel/intern/mirror.c b/source/blender/blenkernel/intern/mirror.c
index 624996f8150..02e0a2bb3b9 100644
--- a/source/blender/blenkernel/intern/mirror.c
+++ b/source/blender/blenkernel/intern/mirror.c
@@ -169,13 +169,13 @@ Mesh *BKE_mirror_apply_mirror_on_axis(MirrorModifierData *mmd,
   result = BKE_mesh_new_nomain_from_template(
       mesh, maxVerts * 2, maxEdges * 2, 0, maxLoops * 2, maxPolys * 2);
 
-  /*copy customdata to original geometry*/
+  /* Copy custom-data to original geometry. */
   CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, maxVerts);
   CustomData_copy_data(&mesh->edata, &result->edata, 0, 0, maxEdges);
   CustomData_copy_data(&mesh->ldata, &result->ldata, 0, 0, maxLoops);
   CustomData_copy_data(&mesh->pdata, &result->pdata, 0, 0, maxPolys);
 
-  /* Subsurf for eg won't have mesh data in the custom data arrays.
+  /* Subsurf for eg won't have mesh data in the custom-data arrays.
    * now add mvert/medge/mpoly layers. */
   if (!CustomData_has_layer(&mesh->vdata, CD_MVERT)) {
     memcpy(result->mvert, mesh->mvert, sizeof(*result->mvert) * mesh->totvert);
@@ -188,8 +188,8 @@ Mesh *BKE_mirror_apply_mirror_on_axis(MirrorModifierData *mmd,
     memcpy(result->mpoly, mesh->mpoly, sizeof(*result->mpoly) * mesh->totpoly);
   }
 
-  /* copy customdata to new geometry,
-   * copy from its self because this data may have been created in the checks above */
+  /* Copy custom-data to new geometry,
+   * copy from its self because this data may have been created in the checks above. */
   CustomData_copy_data(&result->vdata, &result->vdata, 0, maxVerts, maxVerts);
   CustomData_copy_data(&result->edata, &result->edata, 0, maxEdges, maxEdges);
   /* loops are copied later */
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 1bd2fbffd58..3db51c95fcb 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -2562,8 +2562,13 @@ static void update_flowsfluids(
           else { /* MOD_SMOKE_FLOW_SOURCE_MESH */
             /* update flow object frame */
             BLI_mutex_lock(&object_update_lock);
-            BKE_object_modifier_update_subframe(
-                depsgraph, scene, collob, true, 5, BKE_scene_frame_get(scene), eModifierType_Smoke);
+            BKE_object_modifier_update_subframe(depsgraph,
+                                                scene,
+                                                collob,
+                                                true,
+                                                5,
+                                                BKE_scene_frame_get(scene),
+                                                eModifierType_Smoke);
             BLI_mutex_unlock(&object_update_lock);
 
             /* apply flow */
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 4e3ba532fb2..8654c50a783 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -1558,8 +1558,8 @@ static int adjacent_edge_point_index_from_coord(const SubdivCCG *subdiv_ccg,
   topology_refiner->getEdgeVertices(topology_refiner, adjacent_edge_index, edge_vertices_indices);
 
   /* Vertex index of an edge which is used to see whether edge points in the right direction.
-   * Tricky part here is that depending whether input coordinate is ar macimum X or Y coordinate
-   * of the grid we need to use dirrerent edge direction.
+   * Tricky part here is that depending whether input coordinate is are maximum X or Y coordinate
+   * of the grid we need to use different edge direction.
    * Basically, the edge adjacent to a previous loop needs to point opposite direction. */
   int directional_edge_vertex_index = -1;
 
diff --git a/source/blender/blenlib/intern/delaunay_2d.c b/source/blender/blenlib/intern/delaunay_2d.c
index 4abe0dee594..af4fa9fa54e 100644
--- a/source/blender/blenlib/intern/delaunay_2d.c
+++ b/source/blender/blenlib/intern/delaunay_2d.c
@@ -2004,9 +2004,10 @@ static void remove_non_constraint_edges_leave_valid_bmesh(CDT_state *cdt)
       if (fleft != cdt->outer_face && fright != cdt->outer_face &&
           (fleft->input_ids != NULL || fright->input_ids != NULL)) {
         /* Is there another symedge with same left and right faces?
-          * Or is there a vertex not part of e touching the same left and right faces? */
+         * Or is there a vertex not part of e touching the same left and right faces? */
         for (se2 = se->next; dissolve && se2 != se; se2 = se2->next) {
-          if (sym(se2)->face == fright || (se2->vert != se->next->vert && vert_touches_face(se2->vert, fright))) {
+          if (sym(se2)->face == fright ||
+              (se2->vert != se->next->vert && vert_touches_face(se2->vert, fright))) {
             dissolve = false;
           }
         }
@@ -2150,7 +2151,7 @@ static void prepare_cdt_for_output(CDT_state *cdt, const CDT_output_type output_
   UNUSED_VARS(f);
 #endif
 
-  if (output_type == CDT_CONSTRAINTS)  {
+  if (output_type == CDT_CONSTRAINTS) {
     remove_non_constraint_edges(cdt);
   }
   else if (output_type == CDT_CONSTRAINTS_VALID_BMESH) {
diff --git a/source/blender/blenlib/intern/expr_pylike_eval.c b/source/blender/blenlib/intern/expr_pylike_eval.c
index b3692926838..c7631f8991e 100644
--- a/source/blender/blenlib/intern/expr_pylike_eval.c
+++ b/source/blender/blenlib/intern/expr_pylike_eval.c
@@ -504,7 +504,7 @@ static bool parse_add_func(ExprParseState *state, eOpCode code, int args, void *
       if (jmp_gap >= 1 && prev_ops[-1].opcode == OPCODE_CONST) {
         UnaryOpFunc func = funcptr;
 
-        /* volatile because some compilers overly agressive optimize this call out.
+        /* volatile because some compilers overly aggressive optimize this call out.
          * see D6012 for details. */
         volatile double result = func(prev_ops[-1].arg.dval);
 
@@ -522,7 +522,7 @@ static bool parse_add_func(ExprParseState *state, eOpCode code, int args, void *
           prev_ops[-1].opcode == OPCODE_CONST) {
         BinaryOpFunc func = funcptr;
 
-        /* volatile because some compilers overly agressive optimize this call out.
+        /* volatile because some compilers overly aggressive optimize this call out.
          * see D6012 for details. */
         volatile double result = func(prev_ops[-2].arg.dval, prev_ops[-1].arg.dval);
 
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 545659d06c2..7257c26e1d2 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8240,9 +8240,9 @@ void blo_lib_link_restore(Main *oldmain,
   }
 
   /* Restore all ID pointers in Main database itself
-   * (especially IDProperties might point to some worspace of other 'weirdly unchanged' ID
+   * (especially IDProperties might point to some word-space of other 'weirdly unchanged' ID
    * pointers, see T69146).
-   * Note that this will re;ap again a few pointers in workspaces or so,
+   * Note that this will re-apply again a few pointers in workspaces or so,
    * but since we are remapping final ones already set above,
    * that is just some minor harmless double-processing. */
   lib_link

@@ Diff output truncated at 10240 characters. @@



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