[Bf-blender-cvs] [6d3c34fe9d1] master: Fix T69682: Render Audio ignores animation.
Richard Antalik
noreply at git.blender.org
Tue Oct 8 22:11:02 CEST 2019
Commit: 6d3c34fe9d1eabc7765275ff68600734be0e3acb
Author: Richard Antalik
Date: Tue Oct 8 12:58:45 2019 -0700
Branches: master
https://developer.blender.org/rB6d3c34fe9d1eabc7765275ff68600734be0e3acb
Fix T69682: Render Audio ignores animation.
`sound_update_animation_flags_exec` didn't tag depsgraph to update.
Reviewed By: sergey
Maniphest Tasks: T69682
Differential Revision: https://developer.blender.org/D6000
===================================================================
M source/blender/editors/sound/sound_ops.c
===================================================================
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index 4e710d31cbb..69745663c02 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -273,8 +273,11 @@ static void sound_update_animation_flags(Scene *scene)
static int sound_update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op))
{
+ Scene *scene = CTX_data_scene(C);
+
BKE_main_id_tag_idcode(CTX_data_main(C), ID_SCE, LIB_TAG_DOIT, false);
sound_update_animation_flags(CTX_data_scene(C));
+ DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
return OPERATOR_FINISHED;
}
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