[Bf-blender-cvs] [8c991bf63a8] master: UI: Add Buttons to Shader Editor Slots Popover

Hans Goudey noreply at git.blender.org
Thu Oct 3 16:30:04 CEST 2019


Commit: 8c991bf63a88488a7494367744834325d90db4b7
Author: Hans Goudey
Date:   Thu Oct 3 10:24:58 2019 -0400
Branches: master
https://developer.blender.org/rB8c991bf63a88488a7494367744834325d90db4b7

UI: Add Buttons to Shader Editor Slots Popover

Assign, select, deselect buttons added when in edit mode to complete the functionality
of the shader editor vs. the properties panel.

Reviewed by: brecht

Differential Revision: https://developer.blender.org/D5768

===================================================================

M	release/scripts/startup/bl_ui/space_node.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 0f926e596de..35197b2c7dd 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -373,6 +373,12 @@ class NODE_PT_material_slots(Panel):
             col.operator("object.material_slot_move", icon='TRIA_UP', text="").direction = 'UP'
             col.operator("object.material_slot_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
 
+        if ob.mode == 'EDIT':
+            row = layout.row(align=True)
+            row.operator("object.material_slot_assign", text="Assign")
+            row.operator("object.material_slot_select", text="Select")
+            row.operator("object.material_slot_deselect", text="Deselect")
+
 
 class NODE_PT_node_color_presets(PresetPanel, Panel):
     """Predefined node color"""



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