[Bf-blender-cvs] [9b034355e4a] master: Fix T70405: Geometry node not linking manual derivatives

Philipp Oeser noreply at git.blender.org
Wed Oct 2 13:58:37 CEST 2019


Commit: 9b034355e4ad60041b871254acfcc8e4f4f6b39a
Author: Philipp Oeser
Date:   Tue Oct 1 12:45:13 2019 +0200
Branches: master
https://developer.blender.org/rB9b034355e4ad60041b871254acfcc8e4f4f6b39a

Fix T70405: Geometry node not linking manual derivatives

Maniphest Tasks: T70405

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5954

===================================================================

M	source/blender/nodes/shader/nodes/node_shader_geometry.c

===================================================================

diff --git a/source/blender/nodes/shader/nodes/node_shader_geometry.c b/source/blender/nodes/shader/nodes/node_shader_geometry.c
index d94141c3699..e22bbf90a94 100644
--- a/source/blender/nodes/shader/nodes/node_shader_geometry.c
+++ b/source/blender/nodes/shader/nodes/node_shader_geometry.c
@@ -47,7 +47,7 @@ static int node_shader_gpu_geometry(GPUMaterial *mat,
   /* Opti: don't request orco if not needed. */
   GPUNodeLink *orco_link = (!out[2].hasoutput) ? GPU_constant(val) : GPU_attribute(CD_ORCO, "");
 
-  return GPU_stack_link(mat,
+  const bool success = GPU_stack_link(mat,
                         node,
                         "node_geometry",
                         in,
@@ -58,6 +58,13 @@ static int node_shader_gpu_geometry(GPUMaterial *mat,
                         GPU_builtin(GPU_OBJECT_MATRIX),
                         GPU_builtin(GPU_INVERSE_VIEW_MATRIX),
                         bary_link);
+
+  /* for each output */
+  for (int i = 0; sh_node_geometry_out[i].type != -1; i++) {
+    node_shader_gpu_bump_tex_coord(mat, node, &out[i].link);
+  }
+
+  return success;
 }
 
 /* node type definition */



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