[Bf-blender-cvs] [e9dd2abaef7] master: NDOF: invert axes by default
Campbell Barton
noreply at git.blender.org
Sat Nov 30 09:22:22 CET 2019
Commit: e9dd2abaef72f7fafc13ed30e6f1b31d949f37f5
Author: Campbell Barton
Date: Sat Nov 30 19:20:06 2019 +1100
Branches: master
https://developer.blender.org/rBe9dd2abaef72f7fafc13ed30e6f1b31d949f37f5
NDOF: invert axes by default
Matches 3D Connexion's reference software.
===================================================================
M release/datafiles/userdef/userdef_default.c
===================================================================
diff --git a/release/datafiles/userdef/userdef_default.c b/release/datafiles/userdef/userdef_default.c
index 35caf9dd6cd..3856a03b1ba 100644
--- a/release/datafiles/userdef/userdef_default.c
+++ b/release/datafiles/userdef/userdef_default.c
@@ -154,7 +154,12 @@ const UserDef U_default = {
.ndof_orbit_sensitivity = 4.0,
.ndof_deadzone = 0.1,
.ndof_flag = (NDOF_MODE_ORBIT | NDOF_LOCK_HORIZON | NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM |
- NDOF_SHOULD_ROTATE),
+ NDOF_SHOULD_ROTATE |
+ /* Software from the driver authors follows this convention
+ * so invert this by default, see: T67579. */
+ NDOF_ROTX_INVERT_AXIS | NDOF_ROTY_INVERT_AXIS | NDOF_ROTZ_INVERT_AXIS |
+ NDOF_PANX_INVERT_AXIS | NDOF_PANY_INVERT_AXIS | NDOF_PANZ_INVERT_AXIS |
+ NDOF_ZOOM_INVERT),
.ogl_multisamples = 0,
.image_draw_method = IMAGE_DRAW_METHOD_AUTO,
.glalphaclip = 0.004,
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