[Bf-blender-cvs] [47bb3c5d5d0] master: EEVEE: RenderLayers
Jeroen Bakker
noreply at git.blender.org
Thu Nov 28 15:36:21 CET 2019
Commit: 47bb3c5d5d0d8f1a2eb27211eba863d065516e0a
Author: Jeroen Bakker
Date: Thu Nov 28 15:34:23 2019 +0100
Branches: master
https://developer.blender.org/rB47bb3c5d5d0d8f1a2eb27211eba863d065516e0a
EEVEE: RenderLayers
Small change do not draw an unsupported renderpass in the viewport
===================================================================
M source/blender/draw/engines/eevee/eevee_renderpasses.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_renderpasses.c b/source/blender/draw/engines/eevee/eevee_renderpasses.c
index b83216ee6d0..9b7bd34c9fa 100644
--- a/source/blender/draw/engines/eevee/eevee_renderpasses.c
+++ b/source/blender/draw/engines/eevee/eevee_renderpasses.c
@@ -236,7 +236,7 @@ void EEVEE_renderpasses_draw(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
const DRWContextState *draw_ctx = DRW_context_state_get();
const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph);
- bool is_valid = true;
+ bool is_valid = (render_pass & EEVEE_RENDERPASSES_SUPPORTED) > 0;
bool needs_color_transfer = (render_pass & EEVEE_RENDERPASSES_COLOR_PASS) > 0 &&
DRW_state_is_opengl_render();
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