[Bf-blender-cvs] [37d1906b8fa] greasepencil-object: GPencil: Fix missing Sculpt Strokes panel

Antonio Vazquez noreply at git.blender.org
Fri Nov 22 10:32:33 CET 2019


Commit: 37d1906b8fa3b928eabd4bafd80685c29917c446
Author: Antonio Vazquez
Date:   Fri Nov 22 09:55:32 2019 +0100
Branches: greasepencil-object
https://developer.blender.org/rB37d1906b8fa3b928eabd4bafd80685c29917c446

GPencil: Fix missing Sculpt Strokes panel

===================================================================

M	release/scripts/startup/bl_ui/properties_grease_pencil_common.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
index ee5b760f0bf..ee46f3dbba0 100644
--- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
+++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
@@ -232,25 +232,26 @@ class GreasePencilSculptOptionsPanel:
         brush = context.tool_settings.gpencil_sculpt_paint.brush
         tool = brush.gpencil_sculpt_tool
 
-        return bool(tool in {'SMOOTH', 'RANDOMIZE', 'SMOOTH'})
+        return bool(tool in {'SMOOTH', 'RANDOMIZE'})
 
     def draw(self, context):
         layout = self.layout
         layout.use_property_split = True
         layout.use_property_decorate = False
-
-        brush = context.tool_settings.gpencil_sculpt_paint.brush
+        ts = context.tool_settings
+        brush = ts.gpencil_sculpt_paint.brush
+        gp_settings = brush.gpencil_settings
         tool = brush.gpencil_sculpt_tool
 
         if tool in {'SMOOTH', 'RANDOMIZE'}:
-            layout.prop(brush, "use_edit_position", text="Affect Position")
-            layout.prop(brush, "use_edit_strength", text="Affect Strength")
-            layout.prop(brush, "use_edit_thickness", text="Affect Thickness")
+            layout.prop(gp_settings, "use_edit_position", text="Affect Position")
+            layout.prop(gp_settings, "use_edit_strength", text="Affect Strength")
+            layout.prop(gp_settings, "use_edit_thickness", text="Affect Thickness")
 
             if tool == 'SMOOTH':
-                layout.prop(brush, "use_edit_pressure")
+                layout.prop(gp_settings, "use_edit_pressure")
 
-            layout.prop(brush, "use_edit_uv", text="Affect UV")
+            layout.prop(gp_settings, "use_edit_uv", text="Affect UV")
 
 
 # GP Object Tool Settings



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