[Bf-blender-cvs] [ec9cdd6e515] temp-lanpr-review: LANPR: Fix multisample texture functions and engine registering functions.
YimingWu
noreply at git.blender.org
Wed Nov 20 13:58:37 CET 2019
Commit: ec9cdd6e515e08627830b0e9ebf483ae1ef3edbd
Author: YimingWu
Date: Wed Nov 20 20:56:56 2019 +0800
Branches: temp-lanpr-review
https://developer.blender.org/rBec9cdd6e515e08627830b0e9ebf483ae1ef3edbd
LANPR: Fix multisample texture functions and engine registering functions.
===================================================================
M source/blender/draw/intern/draw_manager.c
M source/blender/draw/intern/draw_manager_texture.c
===================================================================
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index b12e61d7e61..66d3642acc7 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2864,13 +2864,11 @@ void DRW_engine_register(DrawEngineType *draw_engine_type)
void DRW_engines_register(void)
{
RE_engines_register(&DRW_engine_viewport_eevee_type);
-// RE_engines_register(&DRW_engine_viewport_workbench_type); //registered as two DRW_engines
-// below.
+ RE_engines_register(&DRW_engine_viewport_workbench_type);
#ifdef WITH_LANPR
RE_engines_register(&DRW_engine_viewport_lanpr_type);
#endif
- DRW_engine_register(&draw_engine_workbench_solid);
DRW_engine_register(&draw_engine_workbench_transparent);
DRW_engine_register(&draw_engine_object_type);
diff --git a/source/blender/draw/intern/draw_manager_texture.c b/source/blender/draw/intern/draw_manager_texture.c
index 652f736b33d..87bbe4025ea 100644
--- a/source/blender/draw/intern/draw_manager_texture.c
+++ b/source/blender/draw/intern/draw_manager_texture.c
@@ -160,7 +160,7 @@ void DRW_texture_ensure_fullscreen_2D_multisample(GPUTexture **tex,
if (*(tex) == NULL) {
const float *size = DRW_viewport_size_get();
*(tex) = GPU_texture_create_2d_multisample(
- (int)size[0], (int)size[1], format, samples, flags, NULL);
+ (int)size[0], (int)size[1], format, NULL, samples, NULL);
}
}
@@ -168,7 +168,7 @@ void DRW_texture_ensure_2D_multisample(
GPUTexture **tex, int w, int h, eGPUTextureFormat format, int samples, DRWTextureFlag flags)
{
if (*(tex) == NULL) {
- *(tex) = GPU_texture_create_2d_multisample(w, h, format, samples, flags, NULL);
+ *(tex) = GPU_texture_create_2d_multisample(w, h, format, NULL, samples, NULL);
}
}
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