[Bf-blender-cvs] [99fcb0a2ca6] tmp-overlay-engine: Fix compilation
Clément Foucault
noreply at git.blender.org
Fri Nov 15 01:43:51 CET 2019
Commit: 99fcb0a2ca6ff9db792ec502da154810bd532990
Author: Clément Foucault
Date: Fri Nov 15 01:41:54 2019 +0100
Branches: tmp-overlay-engine
https://developer.blender.org/rB99fcb0a2ca6ff9db792ec502da154810bd532990
Fix compilation
Commited this cleanup by mistake
===================================================================
M source/blender/draw/modes/object_mode.c
===================================================================
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index 99218635b69..fd7b191671a 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -2485,13 +2485,13 @@ static void DRW_shgroup_camera(OBJECT_ShadingGroupList *sgl, Object *ob, ViewLay
if (world) {
static float col[4] = {0.5f, 0.5f, 0.5f, 1.0f}, col_hi[4] = {1.0f, 1.0f, 1.0f, 1.0f};
- world->mistend = world->miststa + world->mistdist;
+ float mistend = world->miststa + world->mistdist;
DRW_buffer_add_entry(
- sgl->camera_mist, color, &world->miststa, &world->mistend, cam->runtime.drw_normalmat);
+ sgl->camera_mist, color, &world->miststa, &mistend, cam->runtime.drw_normalmat);
DRW_buffer_add_entry(sgl->camera_mist_points,
(is_active ? col_hi : col),
&world->miststa,
- &world->mistend,
+ &mistend,
cam->runtime.drw_normalmat);
}
}
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