[Bf-blender-cvs] [99fcb0a2ca6] tmp-overlay-engine: Fix compilation

Clément Foucault noreply at git.blender.org
Fri Nov 15 01:43:51 CET 2019


Commit: 99fcb0a2ca6ff9db792ec502da154810bd532990
Author: Clément Foucault
Date:   Fri Nov 15 01:41:54 2019 +0100
Branches: tmp-overlay-engine
https://developer.blender.org/rB99fcb0a2ca6ff9db792ec502da154810bd532990

Fix compilation

Commited this cleanup by mistake

===================================================================

M	source/blender/draw/modes/object_mode.c

===================================================================

diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index 99218635b69..fd7b191671a 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -2485,13 +2485,13 @@ static void DRW_shgroup_camera(OBJECT_ShadingGroupList *sgl, Object *ob, ViewLay
 
     if (world) {
       static float col[4] = {0.5f, 0.5f, 0.5f, 1.0f}, col_hi[4] = {1.0f, 1.0f, 1.0f, 1.0f};
-      world->mistend = world->miststa + world->mistdist;
+      float mistend = world->miststa + world->mistdist;
       DRW_buffer_add_entry(
-          sgl->camera_mist, color, &world->miststa, &world->mistend, cam->runtime.drw_normalmat);
+          sgl->camera_mist, color, &world->miststa, &mistend, cam->runtime.drw_normalmat);
       DRW_buffer_add_entry(sgl->camera_mist_points,
                            (is_active ? col_hi : col),
                            &world->miststa,
-                           &world->mistend,
+                           &mistend,
                            cam->runtime.drw_normalmat);
     }
   }



More information about the Bf-blender-cvs mailing list