[Bf-blender-cvs] [863ca3dd76c] blender-v2.81-release: Cleanup: remove unused game engine variable
Campbell Barton
noreply at git.blender.org
Wed Nov 6 03:07:33 CET 2019
Commit: 863ca3dd76c0ea77fb35c76df9d6936355ca07b5
Author: Campbell Barton
Date: Wed Nov 6 13:05:34 2019 +1100
Branches: blender-v2.81-release
https://developer.blender.org/rB863ca3dd76c0ea77fb35c76df9d6936355ca07b5
Cleanup: remove unused game engine variable
===================================================================
M source/blender/makesdna/DNA_armature_types.h
===================================================================
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index 68241df3f93..1b2345809ad 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -128,9 +128,7 @@ typedef struct bArmature {
int flag;
int drawtype;
- /** How vertex deformation is handled in the ge. */
- int gevertdeformer;
- char _pad[4];
+
short deformflag;
short pathflag;
@@ -175,12 +173,6 @@ typedef enum eArmature_Drawtype {
ARM_WIRE = 4,
} eArmature_Drawtype;
-/* armature->gevertdeformer */
-typedef enum eArmature_VertDeformer {
- ARM_VDEF_BLENDER = 0,
- ARM_VDEF_BGE_CPU = 1,
-} eArmature_VertDeformer;
-
/* armature->deformflag */
typedef enum eArmature_DeformFlag {
ARM_DEF_VGROUP = (1 << 0),
More information about the Bf-blender-cvs
mailing list