[Bf-blender-cvs] [bfa761d046e] blender-v2.81-release: Cleanup: remove redundant pivot popover

Campbell Barton noreply at git.blender.org
Tue Nov 5 07:50:21 CET 2019


Commit: bfa761d046e8322f783d4f0019ee5037a704f98c
Author: Campbell Barton
Date:   Tue Nov 5 17:47:35 2019 +1100
Branches: blender-v2.81-release
https://developer.blender.org/rBbfa761d046e8322f783d4f0019ee5037a704f98c

Cleanup: remove redundant pivot popover

===================================================================

M	release/scripts/startup/bl_ui/space_view3d.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index bfad70dcb49..b718b544d61 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -467,13 +467,7 @@ class VIEW3D_HT_header(Header):
 
         # Pivot
         if object_mode in {'OBJECT', 'EDIT', 'EDIT_GPENCIL', 'SCULPT_GPENCIL'} or has_pose_mode:
-            layout.prop_with_popover(
-                tool_settings,
-                "transform_pivot_point",
-                text="",
-                icon_only=True,
-                panel="VIEW3D_PT_pivot_point",
-            )
+            layout.prop(tool_settings, "transform_pivot_point", text="", icon_only=True)
 
         # Snap
         show_snap = False
@@ -6054,21 +6048,6 @@ class VIEW3D_PT_overlay_weight_paint(Panel):
         col.prop(overlay, "show_paint_wire")
 
 
-class VIEW3D_PT_pivot_point(Panel):
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'HEADER'
-    bl_label = "Pivot Point"
-    bl_ui_units_x = 8
-
-    def draw(self, context):
-        tool_settings = context.tool_settings
-
-        layout = self.layout
-        col = layout.column()
-        col.label(text="Pivot Point")
-        col.prop(tool_settings, "transform_pivot_point", expand=True)
-
-
 class VIEW3D_PT_snapping(Panel):
     bl_space_type = 'VIEW_3D'
     bl_region_type = 'HEADER'
@@ -6942,7 +6921,6 @@ classes = (
     VIEW3D_PT_overlay_weight_paint,
     VIEW3D_PT_overlay_pose,
     VIEW3D_PT_overlay_sculpt,
-    VIEW3D_PT_pivot_point,
     VIEW3D_PT_snapping,
     VIEW3D_PT_proportional_edit,
     VIEW3D_PT_gpencil_origin,



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