[Bf-blender-cvs] [27a7f4bf439] greasepencil-object: GPencil: Change materials defaults for 2D template
Antonio Vazquez
noreply at git.blender.org
Sun Nov 3 11:26:44 CET 2019
Commit: 27a7f4bf439d212e1b9a5070598dbb023d12a98a
Author: Antonio Vazquez
Date: Sun Nov 3 10:56:34 2019 +0100
Branches: greasepencil-object
https://developer.blender.org/rB27a7f4bf439d212e1b9a5070598dbb023d12a98a
GPencil: Change materials defaults for 2D template
===================================================================
M source/blender/blenkernel/intern/brush.c
M source/blender/blenloader/intern/versioning_defaults.c
===================================================================
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 08d32b44b0f..08cdf75b892 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -293,9 +293,9 @@ void BKE_brush_gpencil_presets(Main *bmain, ToolSettings *ts)
/* Create and link Black Dots material to brush.
* This material is required because the brush uses the material to define how the stroke is
* drawn. */
- Material *ma = BLI_findstring(&bmain->materials, "Black Dots", offsetof(ID, name) + 2);
+ Material *ma = BLI_findstring(&bmain->materials, "Dots Stroke", offsetof(ID, name) + 2);
if (ma == NULL) {
- ma = BKE_material_add_gpencil(bmain, "Black Dots");
+ ma = BKE_material_add_gpencil(bmain, "Dots Stroke");
}
brush->gpencil_settings->material = ma;
/* Pin the matterial to the brush. */
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 9fce89558b6..42bb91ea0f1 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -46,6 +46,7 @@
#include "BKE_layer.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_paint.h"
#include "BKE_screen.h"
@@ -526,6 +527,27 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
BKE_id_delete(bmain, brush);
}
+ /* Rename and fix materials. */
+ Material *ma = NULL;
+ rename_id_for_versioning(bmain, ID_MA, "Black", "Solid Stroke");
+ rename_id_for_versioning(bmain, ID_MA, "Red", "Boxes Stroke");
+ rename_id_for_versioning(bmain, ID_MA, "Grey", "Solid Fill");
+ rename_id_for_versioning(bmain, ID_MA, "Black Dots", "Dots Stroke");
+
+ /* Dots Stroke. */
+ ma = BLI_findstring(&bmain->materials, "Dots Stroke", offsetof(ID, name) + 2);
+ if (ma == NULL) {
+ ma = BKE_material_add_gpencil(bmain, "Dots Stroke");
+ }
+ ma->gp_style->mode = GP_STYLE_MODE_DOTS;
+
+ /* Boxes Stroke. */
+ ma = BLI_findstring(&bmain->materials, "Boxes Stroke", offsetof(ID, name) + 2);
+ if (ma == NULL) {
+ ma = BKE_material_add_gpencil(bmain, "Boxes Stroke");
+ }
+ ma->gp_style->mode = GP_STYLE_MODE_BOX;
+
/* Reset all grease pencil brushes. */
Scene *scene = bmain->scenes.first;
BKE_brush_gpencil_presets(bmain, scene->toolsettings);
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