[Bf-blender-cvs] [b4071c56ced] master: Fix T65147: Rotate normal not interactive from menu

Campbell Barton noreply at git.blender.org
Fri May 31 08:26:01 CEST 2019


Commit: b4071c56cedf4c55d1fb3e6847e63bdbd172f1dd
Author: Campbell Barton
Date:   Fri May 31 16:24:58 2019 +1000
Branches: master
https://developer.blender.org/rBb4071c56cedf4c55d1fb3e6847e63bdbd172f1dd

Fix T65147: Rotate normal not interactive from menu

===================================================================

M	release/scripts/startup/bl_ui/space_view3d.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 649abfe5fe6..aec267f344a 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3864,7 +3864,11 @@ class VIEW3D_MT_edit_mesh_normals(Menu):
         layout.separator()
 
         layout.operator("mesh.set_normals_from_faces", text="Set From Faces")
+
+        layout.operator_context = 'INVOKE_DEFAULT'
         layout.operator("transform.rotate_normal", text="Rotate")
+        layout.operator_context = 'EXEC_DEFAULT'
+
         layout.operator("mesh.point_normals", text="Point to Target")
         layout.operator("mesh.merge_normals", text="Merge")
         layout.operator("mesh.split_normals", text="Split")



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