[Bf-blender-cvs] [af4feee61ce] master: Eevee: Fix render z-depth for orthographic camera
Clément Foucault
noreply at git.blender.org
Mon May 27 13:30:14 CEST 2019
Commit: af4feee61cefc2196f7be0f28f85c986d9082f4d
Author: Clément Foucault
Date: Mon May 27 13:29:29 2019 +0200
Branches: master
https://developer.blender.org/rBaf4feee61cefc2196f7be0f28f85c986d9082f4d
Eevee: Fix render z-depth for orthographic camera
Fix last commit
===================================================================
M source/blender/draw/engines/eevee/eevee_render.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index 7a880fc76e4..1283fbb3ebb 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -379,7 +379,8 @@ static void eevee_render_result_z(RenderLayer *rl,
rp->rect[i] = -viewmat[3][2] / (rp->rect[i] + viewmat[2][2]);
}
else {
- rp->rect[i] = common_data->view_vecs[0][2] + rp->rect[i] * common_data->view_vecs[1][2];
+ rp->rect[i] = -common_data->view_vecs[0][2] +
+ rp->rect[i] * -common_data->view_vecs[1][2];
}
}
}
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