[Bf-blender-cvs] [24607a2940e] master: Fix T64758: crash loading certain DDS textures
Brecht Van Lommel
noreply at git.blender.org
Tue May 21 13:01:00 CEST 2019
Commit: 24607a2940e72de5bae5ac1cb14eee29a3fcb02b
Author: Brecht Van Lommel
Date: Tue May 21 13:00:43 2019 +0200
Branches: master
https://developer.blender.org/rB24607a2940e72de5bae5ac1cb14eee29a3fcb02b
Fix T64758: crash loading certain DDS textures
===================================================================
M source/blender/gpu/intern/gpu_draw.c
===================================================================
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 2220eef4034..638729d027c 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -757,7 +757,7 @@ void GPU_create_gl_tex_compressed(unsigned int *bind, int textarget, Image *ima,
if (textarget == GL_TEXTURE_2D && GPU_upload_dxt_texture(ibuf, use_srgb) == 0) {
glDeleteTextures(1, (GLuint *)bind);
- GPU_create_gl_tex(bind, ibuf->rect, NULL, ibuf->x, ibuf->x, textarget, mipmap, use_srgb, ima);
+ GPU_create_gl_tex(bind, ibuf->rect, NULL, ibuf->x, ibuf->y, textarget, mipmap, use_srgb, ima);
}
glBindTexture(textarget, 0);
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