[Bf-blender-cvs] [3d4c4fd3a7a] master: Viewport: change default 3D viewport lighting from Studio to Matcap
Brecht Van Lommel
noreply at git.blender.org
Mon May 20 15:18:02 CEST 2019
Commit: 3d4c4fd3a7a9650ffff1d72688097b87e6d28336
Author: Brecht Van Lommel
Date: Mon May 20 13:55:49 2019 +0200
Branches: master
https://developer.blender.org/rB3d4c4fd3a7a9650ffff1d72688097b87e6d28336
Viewport: change default 3D viewport lighting from Studio to Matcap
===================================================================
M source/blender/blenkernel/intern/screen.c
M source/blender/blenloader/intern/versioning_defaults.c
===================================================================
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index bc9ec6b28e6..222e8ddb724 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -840,7 +840,7 @@ void BKE_screen_view3d_shading_init(View3DShading *shading)
shading->type = OB_SOLID;
shading->prev_type = OB_SOLID;
shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_BONE;
- shading->light = V3D_LIGHTING_STUDIO;
+ shading->light = V3D_LIGHTING_MATCAP;
shading->shadow_intensity = 0.5f;
shading->xray_alpha = 0.5f;
shading->xray_alpha_wire = 0.5f;
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index a517d44fb4e..c55a860f3b4 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -322,6 +322,7 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
/* Screen space cavity by default for faster performance. */
View3D *v3d = sa->spacedata.first;
v3d->shading.cavity_type = V3D_SHADING_CAVITY_CURVATURE;
+ v3d->shading.light = V3D_LIGHTING_MATCAP;
}
else if (sa->spacetype == SPACE_CLIP) {
SpaceClip *sclip = sa->spacedata.first;
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