[Bf-blender-cvs] [4cdc6d36fdf] master: Cleanup: spelling for ghost comments

Campbell Barton noreply at git.blender.org
Sun May 19 11:33:22 CEST 2019


Commit: 4cdc6d36fdf24f96468cebd2f31b2571ba9e7f79
Author: Campbell Barton
Date:   Sun May 19 19:15:56 2019 +1000
Branches: master
https://developer.blender.org/rB4cdc6d36fdf24f96468cebd2f31b2571ba9e7f79

Cleanup: spelling for ghost comments

===================================================================

M	intern/ghost/GHOST_C-api.h
M	intern/ghost/GHOST_ISystem.h
M	intern/ghost/intern/GHOST_DropTargetWin32.h
M	intern/ghost/intern/GHOST_DropTargetX11.h
M	intern/ghost/intern/GHOST_ImeWin32.cpp
M	intern/ghost/intern/GHOST_ImeWin32.h
M	intern/ghost/intern/GHOST_SystemCocoa.mm
M	intern/ghost/intern/GHOST_SystemPathsUnix.h
M	intern/ghost/intern/GHOST_SystemWin32.cpp
M	intern/ghost/intern/GHOST_SystemX11.h

===================================================================

diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index 6f92adde0b2..fa783c17e8c 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -33,7 +33,7 @@ extern "C" {
 /**
  * Creates a "handle" for a C++ GHOST object.
  * A handle is just an opaque pointer to an empty struct.
- * In the API the pointer is casted to the actual C++ class.
+ * In the API the pointer is cast to the actual C++ class.
  * The 'name' argument to the macro is the name of the handle to create.
  */
 
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index 51fa2194f2c..f0ceb7fb8ba 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -235,7 +235,7 @@ class GHOST_ISystem {
    * \param state: The state of the window when opened.
    * \param type: The type of drawing context installed in this window.
    * \param glSettings: Misc OpenGL settings.
-   * \param exclusive: Use to show the window ontop and ignore others (used fullscreen).
+   * \param exclusive: Use to show the window on top and ignore others (used fullscreen).
    * \param parentWindow: Parent (embedder) window
    * \return The new window (or 0 if creation failed).
    */
diff --git a/intern/ghost/intern/GHOST_DropTargetWin32.h b/intern/ghost/intern/GHOST_DropTargetWin32.h
index e1985f85640..588d89f1549 100644
--- a/intern/ghost/intern/GHOST_DropTargetWin32.h
+++ b/intern/ghost/intern/GHOST_DropTargetWin32.h
@@ -125,7 +125,7 @@ class GHOST_DropTargetWin32 : public IDropTarget {
   void *getDropDataAsString(IDataObject *pDataObject);
 
   /**
-   * Convert Unicode to ANSI, replacing unconvertable chars with '?'.
+   * Convert Unicode to ANSI, replacing uncomfortable chars with '?'.
    * The ANSI codepage is the system default codepage,
    * and can change from system to system.
    * \param in LPCWSTR.
diff --git a/intern/ghost/intern/GHOST_DropTargetX11.h b/intern/ghost/intern/GHOST_DropTargetX11.h
index 1edb52de5e5..d3f98ff11cf 100644
--- a/intern/ghost/intern/GHOST_DropTargetX11.h
+++ b/intern/ghost/intern/GHOST_DropTargetX11.h
@@ -69,7 +69,7 @@ class GHOST_DropTargetX11 {
   void Initialize(void);
 
   /**
-   * Uninitialize XDND and all related X atoms
+   * Uninitialized XDND and all related X atoms
    */
   void Uninitialize(void);
 
diff --git a/intern/ghost/intern/GHOST_ImeWin32.cpp b/intern/ghost/intern/GHOST_ImeWin32.cpp
index 06fab47933a..9ad12cb0e63 100644
--- a/intern/ghost/intern/GHOST_ImeWin32.cpp
+++ b/intern/ghost/intern/GHOST_ImeWin32.cpp
@@ -178,7 +178,7 @@ void GHOST_ImeWin32::CleanupComposition(HWND window_handle)
   /**
    * Notify the IMM attached to the given window to complete the ongoing
    * composition, (this case happens when the given window is de-activated
-   * while composing a text and re-activated), and reset the omposition status.
+   * while composing a text and re-activated), and reset the composition status.
    */
   if (is_composing_) {
     HIMC imm_context = ::ImmGetContext(window_handle);
@@ -273,7 +273,7 @@ void GHOST_ImeWin32::GetCaret(HIMC imm_context, LPARAM lparam, ImeComposition *c
       /**
        * For Japanese IMEs, the robustest way to retrieve the caret
        * is scanning the attribute of the latest composition string and
-       * retrieving the begining and the end of the target clause, i.e.
+       * retrieving the beginning and the end of the target clause, i.e.
        * a clause being converted.
        */
       if (lparam & GCS_COMPATTR) {
diff --git a/intern/ghost/intern/GHOST_ImeWin32.h b/intern/ghost/intern/GHOST_ImeWin32.h
index 9c1f2473223..112217023a7 100644
--- a/intern/ghost/intern/GHOST_ImeWin32.h
+++ b/intern/ghost/intern/GHOST_ImeWin32.h
@@ -122,7 +122,7 @@ struct ImeComposition {
 
 /**
  * This class controls the IMM (Input Method Manager) through IMM32 APIs and
- * enables it to retrieve the string being controled by the IMM. (I wrote
+ * enables it to retrieve the string being controlled by the IMM. (I wrote
  * a note to describe the reason why I do not use 'IME' but 'IMM' below.)
  * NOTE(hbono):
  *   Fortunately or unfortunately, TSF (Text Service Framework) and
@@ -274,7 +274,7 @@ class GHOST_ImeWin32 {
    * events to be dispatched to the IME.
    * In Chrome, this function is used when:
    *   * a renderer process moves its input focus to another edit control, or;
-   *   * a renrerer process moves the position of the focused edit control.
+   *   * a renderer process moves the position of the focused edit control.
    * Parameters
    *   * window_handle [in] (HWND)
    *     Represents the window handle of the caller.
@@ -297,7 +297,7 @@ class GHOST_ImeWin32 {
    * Disable the IME attached to the given window, i.e. prohibits any user-input
    * events from being dispatched to the IME.
    * In Chrome, this function is used when:
-   *   * a renreder process sets its input focus to a password input.
+   *   * a rendeder process sets its input focus to a password input.
    * Parameters
    *   * window_handle [in] (HWND)
    *     Represents the window handle of the caller.
@@ -350,7 +350,7 @@ class GHOST_ImeWin32 {
 
   /**
    * The current input Language ID retrieved from Windows, which consists of:
-   *   * Primary Language ID (bit 0 to bit 9), which shows a natunal language
+   *   * Primary Language ID (bit 0 to bit 9), which shows a natural language
    *     (English, Korean, Chinese, Japanese, etc.) and;
    *   * Sub-Language ID (bit 10 to bit 15), which shows a geometrical region
    *     the language is spoken (For English, United States, United Kingdom,
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 0424b96523b..49e01a983a0 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -1591,7 +1591,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
             window->getClientBounds(bounds);
 
           /* Switch back to Cocoa coordinates orientation
-           * (y=0 at botton,the same as blender internal btw!), and to client coordinates. */
+           * (y=0 at bottom, the same as blender internal btw!), and to client coordinates. */
           window->getClientBounds(windowBounds);
           window->screenToClient(bounds.m_l, bounds.m_b, correctedBounds.m_l, correctedBounds.m_t);
           window->screenToClient(bounds.m_r, bounds.m_t, correctedBounds.m_r, correctedBounds.m_b);
@@ -1665,7 +1665,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
       else if (phase == NSEventPhaseEnded)
         m_multiTouchScroll = false;
 
-      /* Standard scrollwheel case, if no swiping happened,
+      /* Standard scroll-wheel case, if no swiping happened,
        * and no momentum (kinetic scroll) works. */
       if (!m_multiTouchScroll && momentumPhase == NSEventPhaseNone) {
         GHOST_TInt32 delta;
diff --git a/intern/ghost/intern/GHOST_SystemPathsUnix.h b/intern/ghost/intern/GHOST_SystemPathsUnix.h
index bcbe24b0d31..dcd3ab34704 100644
--- a/intern/ghost/intern/GHOST_SystemPathsUnix.h
+++ b/intern/ghost/intern/GHOST_SystemPathsUnix.h
@@ -31,7 +31,7 @@ class GHOST_SystemPathsUnix : public GHOST_SystemPaths {
  public:
   /**
    * Constructor
-   * this class should only be instanciated by GHOST_ISystem.
+   * this class should only be instantiated by GHOST_ISystem.
    */
   GHOST_SystemPathsUnix();
 
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index deb10377b7d..9f7b6f75e41 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -1524,7 +1524,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
            * message without calling DefWindowProc.
            */
           /* we get first WM_SIZE before we fully init.
-           * So, do not dispatch before we continiously resizng */
+           * So, do not dispatch before we continuously resizing. */
           if (window->m_inLiveResize) {
             system->pushEvent(processWindowEvent(GHOST_kEventWindowSize, window));
             system->dispatchEvents();
@@ -1560,7 +1560,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
         case WM_DPICHANGED:
           /* The WM_DPICHANGED message is sent when the effective dots per inch (dpi) for a
            * window has changed. The DPI is the scale factor for a window. There are multiple
-           * events that can cause the DPI tochange such as when the window is moved to a monitor
+           * events that can cause the DPI to change such as when the window is moved to a monitor
            * with a different DPI.
            */
           {
diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h
index 5c474142534..1fe94b40f17 100644
--- a/intern/ghost/intern/GHOST_SystemX11.h
+++ b/intern/ghost/intern/GHOST_SystemX11.h
@@ -78,7 +78,7 @@ class GHOST_SystemX11 : public GHOST_System {
  public:
   /**
    * Constructor
-   * this class should only be instanciated by GHOST_ISystem.
+   * this class should only be instantiated by GHOST_ISystem.
    */
 
   GHOST_SystemX11();



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