[Bf-blender-cvs] [960496f8d18] master: UI: Tweak naming in Sequencer View menu to match 3D View

William Reynish noreply at git.blender.org
Thu May 16 14:38:46 CEST 2019


Commit: 960496f8d181def9ac5e18e430893fde89d06a05
Author: William Reynish
Date:   Thu May 16 14:38:44 2019 +0200
Branches: master
https://developer.blender.org/rB960496f8d181def9ac5e18e430893fde89d06a05

UI: Tweak naming in Sequencer View menu to match 3D View

===================================================================

M	release/scripts/startup/bl_ui/space_sequencer.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index d380ad89d3a..3dfb0b881e2 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -206,15 +206,15 @@ class SEQUENCER_MT_view(Menu):
         layout.operator_context = 'INVOKE_DEFAULT'
         
         if st.view_type == 'SEQUENCER':
-            layout.prop(st, "show_backdrop", text="Backdrop")
+            layout.prop(st, "show_backdrop", text="Preview as Backdrop")
 
         layout.separator()
 
         if is_sequencer_view:
             layout.operator_context = 'INVOKE_REGION_WIN'
-            layout.operator("sequencer.view_all", text="View all Sequences")
-            layout.operator("sequencer.view_selected")
-            layout.operator("sequencer.view_frame")
+            layout.operator("sequencer.view_all", text="Frame All")
+            layout.operator("sequencer.view_selected", text="Frame Selected")
+            layout.operator("sequencer.view_frame", text="Go to Playhead")
             layout.operator_context = 'INVOKE_DEFAULT'
         if is_preview:
             layout.operator_context = 'INVOKE_REGION_PREVIEW'



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