[Bf-blender-cvs] [d09289ff7a8] master: Cleanup: de-duplicate active tool panel

Campbell Barton noreply at git.blender.org
Wed May 15 04:33:21 CEST 2019


Commit: d09289ff7a8e8fe6d4da6b46dd153033d7cfd426
Author: Campbell Barton
Date:   Wed May 15 12:20:13 2019 +1000
Branches: master
https://developer.blender.org/rBd09289ff7a8e8fe6d4da6b46dd153033d7cfd426

Cleanup: de-duplicate active tool panel

===================================================================

M	release/scripts/startup/bl_ui/space_image.py
M	release/scripts/startup/bl_ui/space_toolsystem_common.py
M	release/scripts/startup/bl_ui/space_topbar.py
M	release/scripts/startup/bl_ui/space_view3d.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index af357a8cc12..a3e8ae851f8 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -37,6 +37,10 @@ from .properties_paint_common import (
 from .properties_grease_pencil_common import (
     AnnotationDataPanel,
 )
+from .space_toolsystem_common import (
+    ToolActivePanelHelper,
+)
+
 from bpy.app.translations import pgettext_iface as iface_
 
 
@@ -55,24 +59,11 @@ class BrushButtonsPanel(UnifiedPaintPanel):
         return tool_settings.brush
 
 
-class IMAGE_PT_active_tool(Panel):
+class IMAGE_PT_active_tool(ToolActivePanelHelper, Panel):
     bl_space_type = 'IMAGE_EDITOR'
     bl_region_type = 'UI'
-    bl_label = "Active Tool"
     bl_category = "Tool"
 
-    def draw(self, context):
-        layout = self.layout
-
-        # Panel display of topbar tool settings.
-        # currently displays in tool settings, keep here since the same functionality is used for the topbar.
-
-        layout.use_property_split = True
-        layout.use_property_decorate = False
-
-        from .space_toolsystem_common import ToolSelectPanelHelper
-        ToolSelectPanelHelper.draw_active_tool_header(context, layout, show_tool_name=True)
-
 
 class IMAGE_MT_view(Menu):
     bl_label = "View"
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_common.py b/release/scripts/startup/bl_ui/space_toolsystem_common.py
index 71354f9875d..4e7b5ea22d8 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_common.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_common.py
@@ -147,6 +147,25 @@ ToolDef.from_fn = from_fn
 del from_dict, from_fn, with_args
 
 
+class ToolActivePanelHelper:
+    # Sub-class must define.
+    # bl_space_type = 'VIEW_3D'
+    # bl_region_type = 'UI'
+    bl_label = "Active Tool"
+    # bl_category = "Tool"
+
+    def draw(self, context):
+        layout = self.layout
+        layout.use_property_split = True
+        layout.use_property_decorate = False
+        ToolSelectPanelHelper.draw_active_tool_header(
+            context,
+            layout,
+            show_tool_name=True,
+            tool_key=ToolSelectPanelHelper._tool_key_from_context(context, space_type=self.bl_space_type),
+        )
+
+
 class ToolSelectPanelHelper:
     """
     Generic Class, can be used for any toolbar.
@@ -544,12 +563,16 @@ class ToolSelectPanelHelper:
         self.draw_cls(self.layout, context)
 
     @staticmethod
-    def _tool_key_from_context(context):
-        space_data = context.space_data
-        space_type = space_data.type
+    def _tool_key_from_context(context, *, space_type=None):
+        if space_type is None:
+            space_data = context.space_data
+            space_type = space_data.type
+
         if space_type == 'VIEW_3D':
             return space_type, context.mode
         elif space_type == 'IMAGE_EDITOR':
+            if space_type is None:
+                space_data = context.space_data
             return space_type, space_data.mode
         elif space_type == 'NODE_EDITOR':
             return space_type, None
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py
index 6da08a15db1..509c5bae355 100644
--- a/release/scripts/startup/bl_ui/space_topbar.py
+++ b/release/scripts/startup/bl_ui/space_topbar.py
@@ -608,33 +608,6 @@ class TOPBAR_MT_workspace_menu(Menu):
         props.direction = 'NEXT'
 
 
-class TOPBAR_PT_active_tool(Panel):
-    bl_space_type = 'PROPERTIES'
-    bl_region_type = 'WINDOW'
-    bl_category = ""
-    bl_context = ".active_tool"  # dot on purpose (access from tool settings)
-    bl_label = "Active Tool"
-    bl_options = {'HIDE_HEADER'}
-
-    def draw(self, context):
-        layout = self.layout
-        tool_mode = context.mode
-
-        # Panel display of topbar tool settings.
-        # currently displays in tool settings, keep here since the same functionality is used for the topbar.
-
-        layout.use_property_split = True
-        layout.use_property_decorate = False
-
-        from .space_toolsystem_common import ToolSelectPanelHelper
-        ToolSelectPanelHelper.draw_active_tool_header(
-            context,
-            layout,
-            show_tool_name=True,
-            tool_key=('VIEW_3D', tool_mode),
-        )
-
-
 # Grease Pencil Object - Primitive curve
 class TOPBAR_PT_gpencil_primitive(Panel):
     bl_space_type = 'VIEW_3D'
@@ -751,7 +724,6 @@ classes = (
     TOPBAR_MT_render,
     TOPBAR_MT_window,
     TOPBAR_MT_help,
-    TOPBAR_PT_active_tool,
     TOPBAR_PT_gpencil_layers,
     TOPBAR_PT_gpencil_primitive,
     TOPBAR_PT_gpencil_fill,
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 66e6d0402c4..88a6f0b9b9a 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -31,6 +31,9 @@ from .properties_grease_pencil_common import (
     AnnotationOnionSkin,
     GreasePencilMaterialsPanel,
 )
+from .space_toolsystem_common import (
+    ToolActivePanelHelper,
+)
 from bpy.app.translations import contexts as i18n_contexts
 
 
@@ -4712,30 +4715,10 @@ class VIEW3D_MT_proportional_editing_falloff_pie(Menu):
 # ********** Panel **********
 
 
-class VIEW3D_PT_active_tool(Panel):
+class VIEW3D_PT_active_tool(Panel, ToolActivePanelHelper):
     bl_space_type = 'VIEW_3D'
     bl_region_type = 'UI'
-    bl_label = "Active Tool"
     bl_category = "Tool"
-    # bl_context = ".active_tool"  # dot on purpose (access from tool settings)
-
-    def draw(self, context):
-        layout = self.layout
-        tool_mode = context.mode
-
-        # Panel display of topbar tool settings.
-        # currently displays in tool settings, keep here since the same functionality is used for the topbar.
-
-        layout.use_property_split = True
-        layout.use_property_decorate = False
-
-        from .space_toolsystem_common import ToolSelectPanelHelper
-        ToolSelectPanelHelper.draw_active_tool_header(
-            context,
-            layout,
-            show_tool_name=True,
-            tool_key=('VIEW_3D', tool_mode),
-        )
 
 
 class VIEW3D_PT_view3d_properties(Panel):



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