[Bf-blender-cvs] [3f37787c804] master: UI: rename Look Dev 'Ball' to 'Sphere'

Campbell Barton noreply at git.blender.org
Thu May 9 13:46:37 CEST 2019


Commit: 3f37787c804a2eab3fd5ac26fb24772ef52c9b60
Author: Campbell Barton
Date:   Thu May 9 21:35:52 2019 +1000
Branches: master
https://developer.blender.org/rB3f37787c804a2eab3fd5ac26fb24772ef52c9b60

UI: rename Look Dev 'Ball' to 'Sphere'

D4813 by @Gvgeo

===================================================================

M	release/scripts/startup/bl_ui/space_userpref.py
M	source/blender/blenloader/intern/versioning_userdef.c
M	source/blender/draw/engines/eevee/eevee_effects.c
M	source/blender/draw/engines/eevee/eevee_lookdev.c
M	source/blender/draw/engines/eevee/eevee_private.h
M	source/blender/makesdna/DNA_userdef_types.h
M	source/blender/makesrna/intern/rna_space.c
M	source/blender/makesrna/intern/rna_userdef.c

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index f35388eb41c..25252fea887 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -583,7 +583,7 @@ class USERPREF_PT_viewport_display(PreferencePanel, Panel):
 
         col = flow.column()
         col.prop(view, "gizmo_size")
-        col.prop(view, "lookdev_ball_size")
+        col.prop(view, "lookdev_sphere_size")
 
         flow.separator()
 
diff --git a/source/blender/blenloader/intern/versioning_userdef.c b/source/blender/blenloader/intern/versioning_userdef.c
index 6638e8c98bc..1fa1d0b2683 100644
--- a/source/blender/blenloader/intern/versioning_userdef.c
+++ b/source/blender/blenloader/intern/versioning_userdef.c
@@ -564,8 +564,8 @@ void BLO_version_defaults_userpref_blend(Main *bmain, UserDef *userdef)
       userdef->vbotimeout = 120;
     }
 
-    if (userdef->lookdev_ball_size == 0) {
-      userdef->lookdev_ball_size = 150;
+    if (userdef->lookdev_sphere_size == 0) {
+      userdef->lookdev_sphere_size = 150;
     }
   }
 
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index a8b4159e030..ea01f5d36df 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -572,7 +572,7 @@ void EEVEE_draw_effects(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata)
   /* NOTE: Lookdev drawing happens before TAA but after
    * motion blur and dof to avoid distortions.
    * Velocity resolve use a hack to exclude lookdev
-   * balls from creating shimering reprojection vectors. */
+   * spheres from creating shimering reprojection vectors. */
   EEVEE_lookdev_draw(vedata);
   EEVEE_velocity_resolve(vedata);
 
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c
index 13f7ab1c562..2ca60861995 100644
--- a/source/blender/draw/engines/eevee/eevee_lookdev.c
+++ b/source/blender/draw/engines/eevee/eevee_lookdev.c
@@ -72,21 +72,21 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata,
   Scene *scene = draw_ctx->scene;
 
   if (LOOK_DEV_OVERLAY_ENABLED(v3d)) {
-    /* Viewport / Ball size. */
+    /* Viewport / Spheres size. */
     rcti rect;
     ED_region_visible_rect(draw_ctx->ar, &rect);
 
-    /* Make the viewport width scale the lookdev balls a bit.
+    /* Make the viewport width scale the lookdev spheres a bit.
      * Scale between 1000px and 2000px. */
     const float viewport_scale = clamp_f(
         BLI_rcti_size_x(&rect) / (2000.0f * U.dpi_fac), 0.5f, 1.0f);
-    const int ball_size = U.lookdev_ball_size * U.dpi_fac * viewport_scale;
+    const int sphere_size = U.lookdev_sphere_size * U.dpi_fac * viewport_scale;
 
-    if (ball_size != effects->ball_size || rect.xmax != effects->anchor[0] ||
+    if (sphere_size != effects->sphere_size || rect.xmax != effects->anchor[0] ||
         rect.ymin != effects->anchor[1]) {
-      /* If ball size or anchor point moves, reset TAA to avoid ghosting issue.
+      /* If sphere size or anchor point moves, reset TAA to avoid ghosting issue.
        * This needs to happen early because we are changing taa_current_sample. */
-      effects->ball_size = ball_size;
+      effects->sphere_size = sphere_size;
       effects->anchor[0] = rect.xmax;
       effects->anchor[1] = rect.ymin;
       EEVEE_temporal_sampling_reset(vedata);
@@ -184,7 +184,7 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata,
 }
 
 static void eevee_lookdev_apply_taa(const EEVEE_EffectsInfo *effects,
-                                    int ball_size,
+                                    int sphere_size,
                                     float winmat[4][4])
 {
   if (DRW_state_is_image_render() || ((effects->enabled_effects & EFFECT_TAA) != 0)) {
@@ -195,8 +195,8 @@ static void eevee_lookdev_apply_taa(const EEVEE_EffectsInfo *effects,
 
     BLI_halton_2d(ht_primes, ht_offset, effects->taa_current_sample, ht_point);
     EEVEE_temporal_sampling_offset_calc(ht_point, 1.5f, ofs);
-    winmat[3][0] += ofs[0] / ball_size;
-    winmat[3][1] += ofs[1] / ball_size;
+    winmat[3][0] += ofs[0] / sphere_size;
+    winmat[3][1] += ofs[1] / sphere_size;
   }
 }
 
@@ -226,7 +226,7 @@ void EEVEE_lookdev_draw(EEVEE_Data *vedata)
     DRWMatrixState matstate;
     unit_m4(matstate.winmat);
 
-    eevee_lookdev_apply_taa(effects, effects->ball_size, matstate.winmat);
+    eevee_lookdev_apply_taa(effects, effects->sphere_size, matstate.winmat);
 
     /* "Remove" view matrix location. Leaving only rotation. */
     DRW_viewport_matrix_get(matstate.viewmat, DRW_MAT_VIEW);
@@ -246,25 +246,25 @@ void EEVEE_lookdev_draw(EEVEE_Data *vedata)
 
     GPU_framebuffer_bind(fb);
 
-    const int ball_margin = effects->ball_size / 6.0f;
-    float offset[2] = {0.0f, ball_margin};
+    const int sphere_margin = effects->sphere_size / 6.0f;
+    float offset[2] = {0.0f, sphere_margin};
 
-    offset[0] = effects->ball_size + ball_margin;
+    offset[0] = effects->sphere_size + sphere_margin;
     GPU_framebuffer_viewport_set(fb,
                                  effects->anchor[0] - offset[0],
                                  effects->anchor[1] + offset[1],
-                                 effects->ball_size,
-                                 effects->ball_size);
+                                 effects->sphere_size,
+                                 effects->sphere_size);
 
     DRW_draw_pass(psl->lookdev_diffuse_pass);
 
-    offset[0] = (effects->ball_size + ball_margin) +
-                (ball_margin + effects->ball_size + ball_margin);
+    offset[0] = (effects->sphere_size + sphere_margin) +
+                (sphere_margin + effects->sphere_size + sphere_margin);
     GPU_framebuffer_viewport_set(fb,
                                  effects->anchor[0] - offset[0],
                                  effects->anchor[1] + offset[1],
-                                 effects->ball_size,
-                                 effects->ball_size);
+                                 effects->sphere_size,
+                                 effects->sphere_size);
 
     DRW_draw_pass(psl->lookdev_glossy_pass);
 
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 6112921ff39..3d243b70bd1 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -606,7 +606,7 @@ typedef struct EEVEE_EffectsInfo {
   /* Other */
   float prev_persmat[4][4];
   /* Lookdev */
-  int ball_size;
+  int sphere_size;
   int anchor[2];
   /* Bloom */
   int bloom_iteration_len;
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index e3e75435493..0b83e0d5f4c 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -645,7 +645,7 @@ typedef struct UserDef {
   char _pad3[4];
   short gizmo_flag, gizmo_size;
   short edit_studio_light;
-  short lookdev_ball_size;
+  short lookdev_sphere_size;
   short vbotimeout, vbocollectrate;
   short textimeout, texcollectrate;
   int memcachelimit;
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 10ae9eff883..ba14329d267 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -3272,7 +3272,7 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
   prop = RNA_def_property(srna, "show_look_dev", PROP_BOOLEAN, PROP_NONE);
   RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_LOOK_DEV);
   RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
-  RNA_def_property_ui_text(prop, "Look Dev Preview", "Show look development balls and palette");
+  RNA_def_property_ui_text(prop, "Look Dev Preview", "Show look development spheres and palette");
   RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
 
   prop = RNA_def_property(srna, "show_wireframes", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 51477352a28..fcdb9b53b10 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -4134,12 +4134,12 @@ static void rna_def_userdef_view(BlenderRNA *brna)
   RNA_def_property_update(prop, 0, "rna_userdef_update");
 
   /* Lookdev */
-  prop = RNA_def_property(srna, "lookdev_ball_size", PROP_INT, PROP_PIXEL);
-  RNA_def_property_int_sdna(prop, NULL, "lookdev_ball_size");
+  prop = RNA_def_property(srna, "lookdev_sphere_size", PROP_INT, PROP_PIXEL);
+  RNA_def_property_int_sdna(prop, NULL, "lookdev_sphere_size");
   RNA_def_property_range(prop, 50, 400);
   RNA_def_property_int_default(prop, 150);
   RNA_def_property_ui_text(
-      prop, "LookDev Balls Size", "Maximum diameter of the LookDev balls size");
+      prop, "Look Dev Spheres Size", "Maximum diameter of the look development sphere size");
   RNA_def_property_update(prop, 0, "rna_userdef_update");
 
   /* View2D Grid Displays */



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