[Bf-blender-cvs] [1bea76dd6a9] master: Cleanup: style
Campbell Barton
noreply at git.blender.org
Thu May 2 03:52:36 CEST 2019
Commit: 1bea76dd6a9fa88be0a3539517d9b266d0462fba
Author: Campbell Barton
Date: Thu May 2 11:45:11 2019 +1000
Branches: master
https://developer.blender.org/rB1bea76dd6a9fa88be0a3539517d9b266d0462fba
Cleanup: style
===================================================================
M source/blender/draw/engines/eevee/eevee_lookdev.c
M source/blender/editors/interface/resources.c
M source/blender/editors/space_view3d/view3d_draw.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c
index 5322f33ec35..4be87bf1a5e 100644
--- a/source/blender/draw/engines/eevee/eevee_lookdev.c
+++ b/source/blender/draw/engines/eevee/eevee_lookdev.c
@@ -81,7 +81,7 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata,
if (ball_size != effects->ball_size || rect.xmax != effects->anchor[0] ||
rect.ymin != effects->anchor[1]) {
/* If ball size or anchor point moves, reset TAA to avoid ghosting issue.
- * This needs to happen early because we are changing taa_current_sample. */
+ * This needs to happen early because we are changing taa_current_sample. */
effects->ball_size = ball_size;
effects->anchor[0] = rect.xmax;
effects->anchor[1] = rect.ymin;
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 356809d94c0..587cccf516c 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -367,7 +367,8 @@ const uchar *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
cp = &ts->outline_width;
break;
case TH_OBCENTER_DIA:
- cp = &ts->obcenter_dia; break;
+ cp = &ts->obcenter_dia;
+ break;
break;
case TH_EDGE:
cp = ts->edge;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 12d73a196cc..8c5f1c16438 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -765,7 +765,6 @@ void ED_view3d_draw_depth(Depsgraph *depsgraph, ARegion *ar, View3D *v3d, bool a
/* not that nice but means we wont zoom into billboards */
U.glalphaclip = alphaoverride ? 0.5f : glalphaclip;
-
/* Tools may request depth outside of regular drawing code. */
UI_Theme_Store(&theme_state);
UI_SetTheme(SPACE_VIEW3D, RGN_TYPE_WINDOW);
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