[Bf-blender-cvs] [2182ae5c0fd] master: Cleanup: Fix comment.

Bastien Montagne noreply at git.blender.org
Fri Mar 29 14:58:20 CET 2019


Commit: 2182ae5c0fd1748267d255a1f4f30869a4d70283
Author: Bastien Montagne
Date:   Thu Mar 28 15:20:58 2019 +0100
Branches: master
https://developer.blender.org/rB2182ae5c0fd1748267d255a1f4f30869a4d70283

Cleanup: Fix comment.

===================================================================

M	source/blender/blenkernel/intern/library.c

===================================================================

diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index a66030a11b4..517ecd78558 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -1968,7 +1968,7 @@ void BKE_library_make_local(
 	 * relationship), se we tag it to be fully recomputed, but this does not seems to be enough in some cases,
 	 * and evaluation code ends up trying to evaluate a not-yet-updated armature object's deformations.
 	 * Try "make all local" in 04_01_H.lighting.blend from Agent327 without this, e.g. */
-	/* Also, use this object loop to we handle rigid body resetting. */
+	/* Also, we use this object loop to handle rigid body resetting. */
 	for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
 		if (ob->data != NULL && ob->type == OB_ARMATURE && ob->pose != NULL && ob->pose->flag & POSE_RECALC) {
 			BKE_pose_rebuild(bmain, ob, ob->data, true);



More information about the Bf-blender-cvs mailing list