[Bf-blender-cvs] [142096a2ed0] master: UI: Make EV Editor UV menu more consistent with 3D VIew

William Reynish noreply at git.blender.org
Tue Mar 19 13:13:34 CET 2019


Commit: 142096a2ed074ad72e90f45252ebd0958b04b8b3
Author: William Reynish
Date:   Tue Mar 19 13:13:32 2019 +0100
Branches: master
https://developer.blender.org/rB142096a2ed074ad72e90f45252ebd0958b04b8b3

UI: Make EV Editor UV menu more consistent with 3D VIew

-Transform, Mirror, Snap at the top
-Remove redundant Proportional Editing entry from this menu - we already have it in the header

===================================================================

M	release/scripts/startup/bl_ui/space_image.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index 73c3f632812..b30e5c8c642 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -351,6 +351,10 @@ class IMAGE_MT_uvs(Menu):
         uv = sima.uv_editor
         tool_settings = context.tool_settings
 
+        layout.menu("IMAGE_MT_uvs_transform")
+        layout.menu("IMAGE_MT_uvs_mirror")
+        layout.menu("IMAGE_MT_uvs_snap")
+
         layout.prop_menu_enum(uv, "pixel_snap_mode")
         layout.prop(uv, "lock_bounds")
 
@@ -362,15 +366,11 @@ class IMAGE_MT_uvs(Menu):
 
         layout.prop(uv, "use_live_unwrap")
         layout.operator("uv.unwrap")
-        layout.operator("uv.pin", text="Unpin").clear = True
-        layout.operator("uv.pin").clear = False
 
         layout.separator()
 
-        layout.operator("uv.pack_islands")
-        layout.operator("uv.average_islands_scale")
-        layout.operator("uv.minimize_stretch")
-        layout.operator("uv.stitch")
+        layout.operator("uv.pin").clear = False
+        layout.operator("uv.pin", text="Unpin").clear = True
 
         layout.separator()
 
@@ -380,19 +380,21 @@ class IMAGE_MT_uvs(Menu):
 
         layout.separator()
 
-        layout.menu("IMAGE_MT_uvs_transform")
-        layout.menu("IMAGE_MT_uvs_mirror")
-        layout.menu("IMAGE_MT_uvs_snap")
-        layout.menu("IMAGE_MT_uvs_weldalign")
+        layout.operator("uv.pack_islands")
+        layout.operator("uv.average_islands_scale")
 
         layout.separator()
 
-        layout.menu("IMAGE_MT_uvs_proportional")
+        layout.operator("uv.minimize_stretch")
+        layout.operator("uv.stitch")
+        layout.menu("IMAGE_MT_uvs_weldalign")
 
         layout.separator()
 
         layout.menu("IMAGE_MT_uvs_showhide")
 
+        layout.separator()
+
 
 class IMAGE_MT_uvs_select_mode(Menu):
     bl_label = "UV Select Mode"



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