[Bf-blender-cvs] [44301175bbc] master: Fix __func__ being passed as an output string, also warnings

Campbell Barton noreply at git.blender.org
Sat Mar 16 00:13:28 CET 2019


Commit: 44301175bbc81669bc0ec413baf1c14a281fc10a
Author: Campbell Barton
Date:   Sat Mar 16 10:12:47 2019 +1100
Branches: master
https://developer.blender.org/rB44301175bbc81669bc0ec413baf1c14a281fc10a

Fix __func__ being passed as an output string, also warnings

===================================================================

M	source/blender/draw/intern/draw_manager.c
M	source/blender/editors/include/ED_mesh.h
M	source/blender/editors/mesh/meshtools.c

===================================================================

diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index fb30e4391e7..34217b83241 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2053,10 +2053,9 @@ static void draw_select_framebuffer_depth_only_setup(const rcti *rect)
 		        g_select_buffer.texture_depth, 0, 0);
 
 		GPU_framebuffer_check_valid(
-		        g_select_buffer.framebuffer_depth_only, __func__);
-
+		        g_select_buffer.framebuffer_depth_only, NULL);
 		GPU_framebuffer_check_valid(
-		        g_select_buffer.framebuffer_select_id, __func__);
+		        g_select_buffer.framebuffer_select_id, NULL);
 	}
 }
 
@@ -2085,7 +2084,7 @@ static void draw_select_framebuffer_select_id_setup(const rcti *rect)
 		        g_select_buffer.texture_u32, 0, 0);
 
 		GPU_framebuffer_check_valid(
-		        g_select_buffer.framebuffer_select_id, __func__);
+		        g_select_buffer.framebuffer_select_id, NULL);
 	}
 }
 
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index e8c5e0dd789..9fcd0c985ca 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -365,9 +365,9 @@ int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em, struct Me
 
 int ED_mesh_mirror_get_vert(struct Object *ob, int index);
 
-bool ED_mesh_pick_vert(struct bContext *C,      struct Object *ob, const int mval[2], unsigned int *index, int dist_px, bool use_zbuf);
-bool ED_mesh_pick_face(struct bContext *C,      struct Object *ob, const int mval[2], unsigned int *index, int dist_px);
-bool ED_mesh_pick_face_vert(struct bContext *C, struct Object *ob, const int mval[2], unsigned int *index, int dist_px);
+bool ED_mesh_pick_vert(struct bContext *C,      struct Object *ob, const int mval[2], uint *r_index, uint dist_px, bool use_zbuf);
+bool ED_mesh_pick_face(struct bContext *C,      struct Object *ob, const int mval[2], uint *r_index, uint dist_px);
+bool ED_mesh_pick_face_vert(struct bContext *C, struct Object *ob, const int mval[2], uint *r_index, uint dist_px);
 
 
 struct MDeformVert *ED_mesh_active_dvert_get_em(struct Object *ob, struct BMVert **r_eve);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 952690775b7..0b2b9355a8a 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -1014,7 +1014,7 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
  *
  * \return boolean true == Found
  */
-bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int *index, int dist_px)
+bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int *index, uint dist_px)
 {
 	ViewContext vc;
 	Mesh *me = ob->data;
@@ -1076,7 +1076,7 @@ static void ed_mesh_pick_face_vert__mpoly_find(
  * Use when the back buffer stores face index values. but we want a vert.
  * This gets the face then finds the closest vertex to mval.
  */
-bool ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], unsigned int *index, int dist_px)
+bool ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], uint *r_index, uint dist_px)
 {
 	Depsgraph *depsgraph = CTX_data_depsgraph(C);
 	unsigned int poly_index;
@@ -1134,7 +1134,7 @@ bool ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], unsigned
 			}
 		}
 
-		/* map 'dm -> me' index if possible */
+		/* map 'dm -> me' r_index if possible */
 		if (v_idx_best != ORIGINDEX_NONE) {
 			const int *index_mv_to_orig;
 			index_mv_to_orig = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
@@ -1144,7 +1144,7 @@ bool ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], unsigned
 		}
 
 		if ((v_idx_best != ORIGINDEX_NONE) && (v_idx_best < me->totvert)) {
-			*index = v_idx_best;
+			*r_index = v_idx_best;
 			return true;
 		}
 	}
@@ -1184,7 +1184,7 @@ static void ed_mesh_pick_vert__mapFunc(void *userData, int index, const float co
 		}
 	}
 }
-bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], unsigned int *index, int dist_px, bool use_zbuf)
+bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], uint *r_index, uint dist_px, bool use_zbuf)
 {
 	ViewContext vc;
 	Mesh *me = ob->data;
@@ -1203,18 +1203,19 @@ bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], unsigned int
 
 			ED_view3d_select_id_validate(&vc);
 
-			*index = ED_view3d_select_id_read_nearest(
+			*r_index = ED_view3d_select_id_read_nearest(
 			        &vc, mval, 1, me->totvert + 1, &dist_px);
 		}
 		else {
 			/* sample only on the exact position */
-			*index = ED_view3d_select_id_sample(&vc, mval[0], mval[1]);
+			*r_index = ED_view3d_select_id_sample(&vc, mval[0], mval[1]);
 		}
 
-		if ((*index) == 0 || (*index) > (unsigned int)me->totvert)
+		if ((*r_index) == 0 || (*r_index) > (uint)me->totvert) {
 			return false;
+		}
 
-		(*index)--;
+		(*r_index)--;
 	}
 	else {
 		Scene *scene_eval = DEG_get_evaluated_scene(vc.depsgraph);
@@ -1250,7 +1251,7 @@ bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], unsigned int
 			return false;
 		}
 
-		*index = data.v_idx_best;
+		*r_index = data.v_idx_best;
 	}
 
 	return true;



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