[Bf-blender-cvs] [bf8a414237f] master: Fix T62551: Limited Hair editing (no grab, scale, rotate)
Sergey Sharybin
noreply at git.blender.org
Thu Mar 14 15:56:43 CET 2019
Commit: bf8a414237f90f8a014b942f8dcaac3a679bda6a
Author: Sergey Sharybin
Date: Thu Mar 14 15:53:52 2019 +0100
Branches: master
https://developer.blender.org/rBbf8a414237f90f8a014b942f8dcaac3a679bda6a
Fix T62551: Limited Hair editing (no grab, scale, rotate)
This is actually re-introduced T59963 which got broken by 6752022310b.
Use less obscure recalc flag now.
===================================================================
M source/blender/editors/physics/particle_edit.c
M source/blender/editors/transform/transform_conversions.c
===================================================================
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index b2f314a66ec..7a786f352bc 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -4320,7 +4320,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (edit->psys) {
WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob);
BKE_particle_batch_cache_dirty_tag(edit->psys, BKE_PARTICLE_BATCH_DIRTY_ALL);
- DEG_id_tag_update(&ob->id, ID_RECALC_SELECT);
+ DEG_id_tag_update(&ob->id, ID_RECALC_PSYS_REDO);
}
else {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
@@ -4589,7 +4589,7 @@ static int shape_cut_exec(bContext *C, wmOperator *UNUSED(op))
if (edit->psys) {
WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob);
BKE_particle_batch_cache_dirty_tag(edit->psys, BKE_PARTICLE_BATCH_DIRTY_ALL);
- DEG_id_tag_update(&ob->id, ID_RECALC_SELECT);
+ DEG_id_tag_update(&ob->id, ID_RECALC_PSYS_REDO);
}
else {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index e79f510d308..75d1aa9343d 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -2255,7 +2255,7 @@ void flushTransParticles(TransInfo *t)
}
PE_update_object(t->depsgraph, scene, OBACT(view_layer), 1);
- DEG_id_tag_update(&ob->id, ID_RECALC_SHADING);
+ DEG_id_tag_update(&ob->id, ID_RECALC_PSYS_REDO);
}
}
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