[Bf-blender-cvs] [e3b1ae9a816] blender2.7: Fix T62481: Cycles crash rendering with UV pass after recent changes.
Brecht Van Lommel
noreply at git.blender.org
Tue Mar 12 14:11:43 CET 2019
Commit: e3b1ae9a8166ebb2e5255b5c1f93c383b87a7024
Author: Brecht Van Lommel
Date: Tue Mar 12 14:03:05 2019 +0100
Branches: blender2.7
https://developer.blender.org/rBe3b1ae9a8166ebb2e5255b5c1f93c383b87a7024
Fix T62481: Cycles crash rendering with UV pass after recent changes.
===================================================================
M intern/cycles/kernel/geom/geom_primitive.h
===================================================================
diff --git a/intern/cycles/kernel/geom/geom_primitive.h b/intern/cycles/kernel/geom/geom_primitive.h
index c9b1995ee05..95d9d1050fb 100644
--- a/intern/cycles/kernel/geom/geom_primitive.h
+++ b/intern/cycles/kernel/geom/geom_primitive.h
@@ -219,9 +219,8 @@ ccl_device_inline float3 primitive_uv(KernelGlobals *kg, ShaderData *sd)
if(desc.offset == ATTR_STD_NOT_FOUND)
return make_float3(0.0f, 0.0f, 0.0f);
- float3 uv = primitive_surface_attribute_float3(kg, sd, desc, NULL, NULL);
- uv.z = 1.0f;
- return uv;
+ float2 uv = primitive_surface_attribute_float2(kg, sd, desc, NULL, NULL);
+ return make_float3(uv.x, uv.y, 1.0f);
}
/* Ptex coordinates */
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