[Bf-blender-cvs] [25c935e65fd] blender2.7: Fix Cycles bug rendering with multiple UV maps after recent changes.
Brecht Van Lommel
noreply at git.blender.org
Tue Mar 5 18:40:46 CET 2019
Commit: 25c935e65fd901f42d2f26fede91749ee39b29f9
Author: Brecht Van Lommel
Date: Tue Mar 5 18:39:55 2019 +0100
Branches: blender2.7
https://developer.blender.org/rB25c935e65fd901f42d2f26fede91749ee39b29f9
Fix Cycles bug rendering with multiple UV maps after recent changes.
===================================================================
M intern/cycles/blender/blender_mesh.cpp
M intern/cycles/render/nodes.cpp
===================================================================
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index cb9d23e121c..46ecd60be77 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -489,7 +489,7 @@ static void attr_create_uv_map(Scene *scene,
}
else {
uv_attr = mesh->attributes.add(uv_name,
- TypeDesc::TypePoint,
+ TypeFloat2,
ATTR_ELEMENT_CORNER);
}
@@ -586,7 +586,7 @@ static void attr_create_subd_uv_map(Scene *scene,
if(active_render)
uv_attr = mesh->subd_attributes.add(uv_std, uv_name);
else
- uv_attr = mesh->subd_attributes.add(uv_name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER);
+ uv_attr = mesh->subd_attributes.add(uv_name, TypeFloat2, ATTR_ELEMENT_CORNER);
if(subdivide_uvs) {
uv_attr->flags |= ATTR_SUBDIVIDED;
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index dc015b871e5..d32b1513e42 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -3483,7 +3483,7 @@ void TextureCoordinateNode::compile(SVMCompiler& compiler)
}
else {
int attr = compiler.attribute(ATTR_STD_UV);
- compiler.add_node(attr_node, attr, compiler.stack_assign(out), NODE_ATTR_FLOAT2);
+ compiler.add_node(attr_node, attr, compiler.stack_assign(out), NODE_ATTR_FLOAT3);
}
}
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