[Bf-blender-cvs] [6fd0d810b4e] master: DRW: support clipping for bone verts

Campbell Barton noreply at git.blender.org
Tue Mar 5 15:27:31 CET 2019


Commit: 6fd0d810b4ed9e5f0650ddae77dfcca57fe598a3
Author: Campbell Barton
Date:   Wed Mar 6 01:14:13 2019 +1100
Branches: master
https://developer.blender.org/rB6fd0d810b4ed9e5f0650ddae77dfcca57fe598a3

DRW: support clipping for bone verts

===================================================================

M	source/blender/draw/intern/draw_armature.c
M	source/blender/draw/intern/draw_common.c
M	source/blender/draw/intern/draw_common.h
M	source/blender/draw/modes/shaders/armature_sphere_outline_vert.glsl
M	source/blender/draw/modes/shaders/armature_sphere_solid_vert.glsl

===================================================================

diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c
index bb699ab3729..2ee4ca1a4d8 100644
--- a/source/blender/draw/intern/draw_armature.c
+++ b/source/blender/draw/intern/draw_armature.c
@@ -232,15 +232,16 @@ static void drw_shgroup_bone_envelope_distance(
 static void drw_shgroup_bone_envelope(
         const float (*bone_mat)[4],
         const float bone_color[4], const float hint_color[4], const float outline_color[4],
-        const float *radius_head, const float *radius_tail)
+        const float *radius_head, const float *radius_tail,
+        const eGPUShaderConfig sh_cfg)
 {
 	if (g_data.bone_point_wire == NULL) {
-		g_data.bone_point_wire = shgroup_instance_bone_sphere_outline(g_data.passes.bone_wire);
+		g_data.bone_point_wire = shgroup_instance_bone_sphere_outline(g_data.passes.bone_wire, sh_cfg);
 	}
 	if (g_data.bone_point_solid == NULL &&
 	    g_data.passes.bone_solid != NULL)
 	{
-		g_data.bone_point_solid = shgroup_instance_bone_sphere_solid(g_data.passes.bone_solid, g_data.transparent);
+		g_data.bone_point_solid = shgroup_instance_bone_sphere_solid(g_data.passes.bone_solid, g_data.transparent, sh_cfg);
 	}
 	if (g_data.bone_envelope_wire == NULL) {
 		g_data.bone_envelope_wire = shgroup_instance_bone_envelope_outline(g_data.passes.bone_wire);
@@ -393,15 +394,16 @@ static void drw_shgroup_bone_custom_wire(
 /* Head and tail sphere */
 static void drw_shgroup_bone_point(
         const float (*bone_mat)[4],
-        const float bone_color[4], const float hint_color[4], const float outline_color[4])
+        const float bone_color[4], const float hint_color[4], const float outline_color[4],
+        const eGPUShaderConfig sh_cfg)
 {
 	if (g_data.bone_point_wire == NULL) {
-		g_data.bone_point_wire = shgroup_instance_bone_sphere_outline(g_data.passes.bone_wire);
+		g_data.bone_point_wire = shgroup_instance_bone_sphere_outline(g_data.passes.bone_wire, sh_cfg);
 	}
 	if (g_data.bone_point_solid == NULL &&
 	    g_data.passes.bone_solid != NULL)
 	{
-		g_data.bone_point_solid = shgroup_instance_bone_sphere_solid(g_data.passes.bone_solid, g_data.transparent);
+		g_data.bone_point_solid = shgroup_instance_bone_sphere_solid(g_data.passes.bone_solid, g_data.transparent, sh_cfg);
 	}
 	float final_bonemat[4][4];
 	mul_m4_m4m4(final_bonemat, g_data.ob->obmat, bone_mat);
@@ -1183,7 +1185,7 @@ static void draw_axes(EditBone *eBone, bPoseChannel *pchan)
 static void draw_points(
         const EditBone *eBone, const bPoseChannel *pchan, const bArmature *arm,
         const int boneflag, const short constflag,
-        const int select_id)
+        const eGPUShaderConfig sh_cfg, const int select_id)
 {
 	float col_solid_root[4], col_solid_tail[4], col_wire_root[4], col_wire_tail[4];
 	float col_hint_root[4], col_hint_tail[4];
@@ -1230,10 +1232,10 @@ static void draw_points(
 				if (is_envelope_draw) {
 					drw_shgroup_bone_envelope(
 					        eBone->disp_mat, col_solid_root, col_hint_root, col_wire_root,
-					        &eBone->rad_head, &envelope_ignore);
+					        &eBone->rad_head, &envelope_ignore, sh_cfg);
 				}
 				else {
-					drw_shgroup_bone_point(eBone->disp_mat, col_solid_root, col_hint_root, col_wire_root);
+					drw_shgroup_bone_point(eBone->disp_mat, col_solid_root, col_hint_root, col_wire_root, sh_cfg);
 				}
 			}
 		}
@@ -1243,10 +1245,10 @@ static void draw_points(
 				if (is_envelope_draw) {
 					drw_shgroup_bone_envelope(
 					        pchan->disp_mat, col_solid_root, col_hint_root, col_wire_root,
-					        &bone->rad_head, &envelope_ignore);
+					        &bone->rad_head, &envelope_ignore, sh_cfg);
 				}
 				else {
-					drw_shgroup_bone_point(pchan->disp_mat, col_solid_root, col_hint_root, col_wire_root);
+					drw_shgroup_bone_point(pchan->disp_mat, col_solid_root, col_hint_root, col_wire_root, sh_cfg);
 				}
 			}
 		}
@@ -1261,10 +1263,10 @@ static void draw_points(
 		const float *rad_tail = eBone ? &eBone->rad_tail : &pchan->bone->rad_tail;
 		drw_shgroup_bone_envelope(
 		        BONE_VAR(eBone, pchan, disp_mat), col_solid_tail, col_hint_tail, col_wire_tail,
-		        &envelope_ignore, rad_tail);
+		        &envelope_ignore, rad_tail, sh_cfg);
 	}
 	else {
-		drw_shgroup_bone_point(BONE_VAR(eBone, pchan, disp_tail_mat), col_solid_tail, col_hint_tail, col_wire_tail);
+		drw_shgroup_bone_point(BONE_VAR(eBone, pchan, disp_tail_mat), col_solid_tail, col_hint_tail, col_wire_tail, sh_cfg);
 	}
 
 	if (select_id != -1) {
@@ -1308,7 +1310,7 @@ static void draw_bone_custom_shape(
 static void draw_bone_envelope(
         EditBone *eBone, bPoseChannel *pchan, bArmature *arm,
         const int boneflag, const short constflag,
-        const int select_id)
+        const eGPUShaderConfig sh_cfg, const int select_id)
 {
 	const float *col_solid = get_bone_solid_with_consts_color(eBone, pchan, arm, boneflag, constflag);
 	const float *col_wire = get_bone_wire_color(eBone, pchan, arm, boneflag, constflag);
@@ -1339,13 +1341,13 @@ static void draw_bone_envelope(
 
 	drw_shgroup_bone_envelope(
 	        BONE_VAR(eBone, pchan, disp_mat), col_solid, col_hint, col_wire,
-	        rad_head, rad_tail);
+	        rad_head, rad_tail, sh_cfg);
 
 	if (select_id != -1) {
 		DRW_select_load_id(-1);
 	}
 
-	draw_points(eBone, pchan, arm, boneflag, constflag, select_id);
+	draw_points(eBone, pchan, arm, boneflag, constflag, sh_cfg, select_id);
 }
 
 static void draw_bone_line(
@@ -1438,7 +1440,7 @@ static void draw_bone_wire(
 	}
 
 	if (eBone) {
-		draw_points(eBone, pchan, arm, boneflag, constflag, select_id);
+		draw_points(eBone, pchan, arm, boneflag, constflag, sh_cfg, select_id);
 	}
 }
 
@@ -1474,7 +1476,7 @@ static void draw_bone_box(
 	}
 
 	if (eBone) {
-		draw_points(eBone, pchan, arm, boneflag, constflag, select_id);
+		draw_points(eBone, pchan, arm, boneflag, constflag, sh_cfg, select_id);
 	}
 }
 
@@ -1497,7 +1499,7 @@ static void draw_bone_octahedral(
 		DRW_select_load_id(-1);
 	}
 
-	draw_points(eBone, pchan, arm, boneflag, constflag, select_id);
+	draw_points(eBone, pchan, arm, boneflag, constflag, sh_cfg, select_id);
 }
 
 /** \} */
@@ -1741,7 +1743,7 @@ static void draw_armature_edit(Object *ob)
 
 				if (arm->drawtype == ARM_ENVELOPE) {
 					draw_bone_update_disp_matrix_default(eBone, NULL);
-					draw_bone_envelope(eBone, NULL, arm, boneflag, constflag, select_id);
+					draw_bone_envelope(eBone, NULL, arm, boneflag, constflag, draw_ctx->sh_cfg, select_id);
 				}
 				else if (arm->drawtype == ARM_LINE) {
 					draw_bone_update_disp_matrix_default(eBone, NULL);
@@ -1856,7 +1858,7 @@ static void draw_armature_pose(Object *ob, const float const_color[4])
 				}
 				else if (arm->drawtype == ARM_ENVELOPE) {
 					draw_bone_update_disp_matrix_default(NULL, pchan);
-					draw_bone_envelope(NULL, pchan, arm, boneflag, constflag, select_id);
+					draw_bone_envelope(NULL, pchan, arm, boneflag, constflag, draw_ctx->sh_cfg, select_id);
 				}
 				else if (arm->drawtype == ARM_LINE) {
 					draw_bone_update_disp_matrix_default(NULL, pchan);
diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c
index 2647bbb9059..8c600cd85e8 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -785,13 +785,16 @@ DRWShadingGroup *shgroup_instance_bone_shape_solid(
 	return grp;
 }
 
-DRWShadingGroup *shgroup_instance_bone_sphere_solid(DRWPass *pass, bool transp)
+DRWShadingGroup *shgroup_instance_bone_sphere_solid(DRWPass *pass, bool transp, eGPUShaderConfig sh_cfg)
 {
 	COMMON_Shaders *sh_data = &g_shaders[GPU_SHADER_CFG_DEFAULT];
 	if (sh_data->bone_sphere == NULL) {
-		sh_data->bone_sphere = DRW_shader_create(
-		        datatoc_armature_sphere_solid_vert_glsl, NULL,
-		        datatoc_armature_sphere_solid_frag_glsl, NULL);
+		const GPUShaderConfigData *sh_cfg_data = &GPU_shader_cfg_data[sh_cfg];
+		sh_data->bone_sphere = GPU_shader_create_from_arrays({
+		        .vert = (const char *[]){sh_cfg_data->lib, datatoc_armature_sphere_solid_vert_glsl, NULL},
+		        .frag = (const char *[]){datatoc_armature_sphere_solid_frag_glsl, NULL},
+		        .defs = (const char *[]){sh_cfg_data->def, NULL},
+		});
 	}
 
 	DRW_shgroup_instance_format(g_formats.instance_bone, {
@@ -805,17 +808,22 @@ DRWShadingGroup *shgroup_instance_bone_sphere_solid(DRWPass *pass, bool transp)
 	        pass, DRW_cache_bone_point_get(), g_formats.instance_bone);
 	/* More transparent than the shape to be less distractive. */
 	DRW_shgroup_uniform_float_copy(grp, "alpha", transp ? 0.4f : 1.0f);
-
+	if (sh_cfg == GPU_SHADER_CFG_CLIPPED) {
+		DRW_shgroup_world_clip_planes_from_rv3d(grp, DRW_context_state_get()->rv3d);
+	}
 	return grp;
 }
 
-DRWShadingGroup *shgroup_instance_bone_sphere_outline(DRWPass *pass)
+DRWShadingGroup *shgroup_instance_bone_sphere_outline(DRWPass *pass, eGPUShaderConfig sh_cfg)
 {
 	COMMON_Shaders *sh_data = &g_shaders[GPU_SHADER_CFG_DEFAULT];
 	if (sh_data->bone_sphere_outline == NULL) {
-		sh_data->bone_sphere_outline = DRW_shader_create(
-		        datatoc_armature_sphere_outline_vert_glsl, NULL,
-		        datatoc_gpu_shader_flat_color_frag_glsl, NULL);
+		const GPUShaderConfigData *sh_cfg_data = &GPU_shader_cfg_data[sh_cfg];
+		sh_data->bone_sphere_outline = GPU_shader_create_from_arrays({
+		        .vert = (const char *[]){sh_cfg_data->lib, datatoc_armature_sphere_outline_vert_glsl, NULL},
+		        .frag = (const char *[]){datatoc_gpu_shader_flat_color_frag_glsl, NULL},
+		        .defs = (const char *[]){sh_cfg_data->def, NULL},
+		});
 	}
 
 	DRW_shgroup_instance_format(g_formats.instance_bone_outline, {
@@ -828,7 +836,9 @@ DRWShadingGroup *shgroup_instance_bone_sphere_outline(DRWPass *pass)
 	        pass, DRW_cache_bone_point_wire_outline_get(),
 	        g_formats.instance_bone_outline);
 	DRW_shgroup_uniform_vec2(grp, "viewportSize", DRW_viewport_size_get(), 1);
-
+	if (sh_cfg == GPU_SHADER_CFG_CLIPPED) {
+		DRW_shgroup_world_clip_planes_from_rv3d(grp, DRW_context_state_get()->rv3d);
+	}
 	return grp;
 }
 
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index 614512a8984..72416ed0889 100644
--- a/source/blender/draw/intern

@@ Diff output truncated at 10240 characters. @@



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