[Bf-blender-cvs] [425d620d578] functions: more generic way to apply attribute offsets
Jacques Lucke
noreply at git.blender.org
Sat Jun 29 16:25:49 CEST 2019
Commit: 425d620d578b07f7837db4c6e5308ecb4199afec
Author: Jacques Lucke
Date: Sat Jun 29 14:14:48 2019 +0200
Branches: functions
https://developer.blender.org/rB425d620d578b07f7837db4c6e5308ecb4199afec
more generic way to apply attribute offsets
===================================================================
M source/blender/simulations/bparticles/simulate.cpp
===================================================================
diff --git a/source/blender/simulations/bparticles/simulate.cpp b/source/blender/simulations/bparticles/simulate.cpp
index d82f57f7c22..bfd9f12f892 100644
--- a/source/blender/simulations/bparticles/simulate.cpp
+++ b/source/blender/simulations/bparticles/simulate.cpp
@@ -86,33 +86,33 @@ BLI_NOINLINE static void forward_particles_to_next_event_or_end(
AttributeArrays attribute_offsets,
ArrayRef<float> time_factors_to_next_event)
{
- auto positions = particles.attributes().get_float3("Position");
- auto velocities = particles.attributes().get_float3("Velocity");
+ for (uint attribute_index : attribute_offsets.info().float3_attributes()) {
+ StringRef name = attribute_offsets.info().name_of(attribute_index);
- auto position_offsets = attribute_offsets.get_float3("Position");
- auto velocity_offsets = attribute_offsets.get_float3("Velocity");
+ auto values = particles.attributes().get_float3(name);
+ auto offsets = attribute_offsets.get_float3(attribute_index);
- for (uint i : particles.range()) {
- uint pindex = particles.get_particle_index(i);
- float time_factor = time_factors_to_next_event[i];
- positions[pindex] += time_factor * position_offsets[pindex];
- velocities[pindex] += time_factor * velocity_offsets[pindex];
+ for (uint i : particles.range()) {
+ uint pindex = particles.get_particle_index(i);
+ float time_factor = time_factors_to_next_event[i];
+ values[pindex] += time_factor * offsets[pindex];
+ }
}
}
-BLI_NOINLINE static void update_ideal_offsets_for_particles_with_events(
+BLI_NOINLINE static void update_remaining_attribute_offsets(
ParticleSet particles_with_events,
ArrayRef<float> time_factors_to_next_event,
AttributeArrays attribute_offsets)
{
- auto position_offsets = attribute_offsets.get_float3("Position");
- auto velocity_offsets = attribute_offsets.get_float3("Velocity");
-
- for (uint i : particles_with_events.range()) {
- uint pindex = particles_with_events.get_particle_index(i);
- float factor = 1.0f - time_factors_to_next_event[i];
- position_offsets[pindex] *= factor;
- velocity_offsets[pindex] *= factor;
+ for (uint attribute_index : attribute_offsets.info().float3_attributes()) {
+ auto offsets = attribute_offsets.get_float3(attribute_index);
+
+ for (uint i : particles_with_events.range()) {
+ uint pindex = particles_with_events.get_particle_index(i);
+ float factor = 1.0f - time_factors_to_next_event[i];
+ offsets[pindex] *= factor;
+ }
}
}
@@ -226,7 +226,7 @@ BLI_NOINLINE static void simulate_to_next_event(BlockAllocator &block_allocator,
}
ParticleSet particles_with_events(particles.block(), particle_indices_with_event);
- update_ideal_offsets_for_particles_with_events(
+ update_remaining_attribute_offsets(
particles_with_events, time_factors_to_next_event, attribute_offsets);
SmallVector<SmallVector<uint>> particles_per_event(particle_type.events().size());
@@ -309,17 +309,15 @@ BLI_NOINLINE static void simulate_with_max_n_events(
BLI_NOINLINE static void apply_remaining_offsets(ParticleSet particles,
AttributeArrays attribute_offsets)
{
- auto positions = particles.attributes().get_float3("Position");
- auto velocities = particles.attributes().get_float3("Velocity");
-
- auto position_offsets = attribute_offsets.get_float3("Position");
- auto velocity_offsets = attribute_offsets.get_float3("Velocity");
+ for (uint attribute_index : attribute_offsets.info().float3_attributes()) {
+ StringRef name = attribute_offsets.info().name_of(attribute_index);
- for (uint i : particles.indices()) {
- uint pindex = particles.get_particle_index(i);
+ auto values = particles.attributes().get_float3(name);
+ auto offsets = attribute_offsets.get_float3(attribute_index);
- positions[pindex] += position_offsets[i];
- velocities[pindex] += velocity_offsets[i];
+ for (uint pindex : particles.indices()) {
+ values[pindex] += offsets[pindex];
+ }
}
}
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