[Bf-blender-cvs] [586a044d83e] master: TexturePaint: Fix Shader Compilation
Jeroen Bakker
noreply at git.blender.org
Tue Jun 25 08:08:32 CEST 2019
Commit: 586a044d83e49b09f1c880f718ae3af187a969b2
Author: Jeroen Bakker
Date: Tue Jun 25 08:07:50 2019 +0200
Branches: master
https://developer.blender.org/rB586a044d83e49b09f1c880f718ae3af187a969b2
TexturePaint: Fix Shader Compilation
===================================================================
M source/blender/draw/modes/paint_texture_mode.c
===================================================================
diff --git a/source/blender/draw/modes/paint_texture_mode.c b/source/blender/draw/modes/paint_texture_mode.c
index 82c11a278de..6c2f170a220 100644
--- a/source/blender/draw/modes/paint_texture_mode.c
+++ b/source/blender/draw/modes/paint_texture_mode.c
@@ -173,7 +173,9 @@ static void PAINT_TEXTURE_engine_init(void *vedata)
datatoc_common_view_lib_glsl,
datatoc_paint_texture_vert_glsl,
NULL},
- .frag = (const char *[]){datatoc_paint_texture_frag_glsl, NULL},
+ .frag = (const char *[]){datatoc_common_colormanagement_lib_glsl,
+ datatoc_paint_texture_frag_glsl,
+ NULL},
.defs = (const char *[]){sh_cfg_data->def, "#define TEXTURE_PAINT_MASK\n", NULL},
});
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