[Bf-blender-cvs] [a1ef2e4b16e] master: Cleanup: comment, RNA spelling

Campbell Barton noreply at git.blender.org
Mon Jun 17 04:53:10 CEST 2019


Commit: a1ef2e4b16e1fe3c183e7477649f866b3e814102
Author: Campbell Barton
Date:   Mon Jun 17 12:51:53 2019 +1000
Branches: master
https://developer.blender.org/rBa1ef2e4b16e1fe3c183e7477649f866b3e814102

Cleanup: comment, RNA spelling

===================================================================

M	intern/cycles/blender/blender_mesh.cpp
M	intern/opensubdiv/internal/opensubdiv_edge_map.h
M	intern/opensubdiv/internal/opensubdiv_topology_refiner.cc
M	source/blender/blenkernel/BKE_subdiv.h
M	source/blender/blenkernel/BKE_subdiv_eval.h
M	source/blender/blenkernel/BKE_subdiv_foreach.h
M	source/blender/blenkernel/intern/constraint.c
M	source/blender/blenkernel/intern/movieclip.c
M	source/blender/blenkernel/intern/multires_reshape.c
M	source/blender/blenkernel/intern/sound.c
M	source/blender/blenkernel/intern/subdiv_mesh.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/blenloader/intern/versioning_250.c
M	source/blender/blenloader/intern/versioning_defaults.c
M	source/blender/collada/collada_utils.h
M	source/blender/depsgraph/DEG_depsgraph_build.h
M	source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc
M	source/blender/depsgraph/intern/builder/deg_builder_relations.cc
M	source/blender/makesdna/DNA_particle_types.h
M	source/blender/makesrna/intern/rna_userdef.c

===================================================================

diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 2a5c163aaeb..c672bc9f3e2 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -1133,7 +1133,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph &b_depsgraph,
     return;
   }
 
-  /* TODO(sergey): Perform preliminary check for number of verticies. */
+  /* TODO(sergey): Perform preliminary check for number of vertices. */
   if (numverts) {
     /* Find attributes. */
     Attribute *attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
diff --git a/intern/opensubdiv/internal/opensubdiv_edge_map.h b/intern/opensubdiv/internal/opensubdiv_edge_map.h
index 661b8a10eda..e2e6d2328fe 100644
--- a/intern/opensubdiv/internal/opensubdiv_edge_map.h
+++ b/intern/opensubdiv/internal/opensubdiv_edge_map.h
@@ -38,7 +38,7 @@ class EdgeKey {
   int v2;
 };
 
-// Map from an edge defined by its verticies index to a custom tag value.
+// Map from an edge defined by its vertices index to a custom tag value.
 template<typename T> class EdgeTagMap {
  public:
   typedef EdgeKey key_type;
diff --git a/intern/opensubdiv/internal/opensubdiv_topology_refiner.cc b/intern/opensubdiv/internal/opensubdiv_topology_refiner.cc
index 69907da8a8c..f4a1a82ca52 100644
--- a/intern/opensubdiv/internal/opensubdiv_topology_refiner.cc
+++ b/intern/opensubdiv/internal/opensubdiv_topology_refiner.cc
@@ -378,7 +378,7 @@ bool compareCyclicBackward(const CyclicArray &array_a,
   return true;
 }
 
-// Utility function dedicated for checking whether whether verticies indices
+// Utility function dedicated for checking whether whether vertices indices
 // used by two faces match.
 // The tricky part here is that we can't trust 1:1 array match here, since it's
 // possible that OpenSubdiv oriented edges of a face to make it compatible with
@@ -386,7 +386,7 @@ bool compareCyclicBackward(const CyclicArray &array_a,
 //
 // TODO(sergey): Check whether this is needed, ot whether OpenSubdiv is only
 // creating edges in a proper orientation without modifying indices of face
-// verticies.
+// vertices.
 bool checkVerticesOfFacesMatch(const CyclicArray &indices_a, const CyclicArray &indices_b)
 {
   if (indices_a.size() != indices_a.size()) {
@@ -503,7 +503,7 @@ bool checkEdgeTagsMatchAutoOrient(const OpenSubdiv::Far::TopologyRefiner *topolo
   using OpenSubdiv::Far::TopologyLevel;
   const TopologyLevel &base_level = topology_refiner->GetLevel(0);
   const int num_edges = base_level.GetNumEdges();
-  // Create mapping for quick lookup of edge index from its verticies indices.
+  // Create mapping for quick lookup of edge index from its vertices indices.
   //
   // TODO(sergey): Consider caching it in some sort of wrapper around topology
   // refiner.
@@ -514,7 +514,7 @@ bool checkEdgeTagsMatchAutoOrient(const OpenSubdiv::Far::TopologyRefiner *topolo
   }
   // Compare all edges.
   for (int converter_edge_index = 0; converter_edge_index < num_edges; ++converter_edge_index) {
-    // Get edge verticies indices, and lookup corresponding edge index in the
+    // Get edge vertices indices, and lookup corresponding edge index in the
     // base topology level.
     int edge_vertices[2];
     converter->getEdgeVertices(converter, converter_edge_index, edge_vertices);
@@ -546,7 +546,7 @@ bool checkvertexSharpnessMatch(const OpenSubdiv::Far::TopologyRefiner *topology_
   using OpenSubdiv::Far::TopologyLevel;
   using OpenSubdiv::Sdc::Crease;
   const TopologyLevel &base_level = topology_refiner->GetLevel(0);
-  // Create mapping for quick lookup of edge index from its verticies indices.
+  // Create mapping for quick lookup of edge index from its vertices indices.
   //
   // TODO(sergey): Consider caching it in some sort of wrapper around topology
   // refiner.
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 781c036d222..dd139233ee3 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -107,7 +107,7 @@ typedef struct SubdivStats {
   double begin_timestamp_[NUM_SUBDIV_STATS_VALUES];
 } SubdivStats;
 
-/* Functor which evaluates dispalcement at a given (u, v) of given ptex face. */
+/* Functor which evaluates displacement at a given (u, v) of given ptex face. */
 typedef struct SubdivDisplacement {
   /* Initialize displacement evaluator.
    *
@@ -205,7 +205,7 @@ Subdiv *BKE_subdiv_new_from_mesh(const SubdivSettings *settings, const struct Me
  * new one is created from scratch.
  *
  * NOTE: It is allowed to pass NULL as an existing subdivision surface
- * descriptor. This will create enw descriptor without any extra checks.
+ * descriptor. This will create a new descriptor without any extra checks.
  */
 Subdiv *BKE_subdiv_update_from_converter(Subdiv *subdiv,
                                          const SubdivSettings *settings,
diff --git a/source/blender/blenkernel/BKE_subdiv_eval.h b/source/blender/blenkernel/BKE_subdiv_eval.h
index f8b8a25bfb6..1d794e4d61a 100644
--- a/source/blender/blenkernel/BKE_subdiv_eval.h
+++ b/source/blender/blenkernel/BKE_subdiv_eval.h
@@ -73,8 +73,8 @@ void BKE_subdiv_eval_face_varying(struct Subdiv *subdiv,
 /* NOTE: Expects derivatives to be correct.
  *
  * TODO(sergey): This is currently used together with
- * BKE_subdiv_eval_final_point() which cas easily evaluate derivatives.
- * Would be nice to have dispalcement evaluation function which does not require
+ * BKE_subdiv_eval_final_point() which can easily evaluate derivatives.
+ * Would be nice to have displacement evaluation function which does not require
  * knowing derivatives ahead of a time. */
 void BKE_subdiv_eval_displacement(struct Subdiv *subdiv,
                                   const int ptex_face_index,
diff --git a/source/blender/blenkernel/BKE_subdiv_foreach.h b/source/blender/blenkernel/BKE_subdiv_foreach.h
index 5de4edf40df..d9e0678670e 100644
--- a/source/blender/blenkernel/BKE_subdiv_foreach.h
+++ b/source/blender/blenkernel/BKE_subdiv_foreach.h
@@ -116,8 +116,8 @@ typedef struct SubdivForeachContext {
   SubdivForeachVertexFromCornerCb vertex_every_corner;
   SubdivForeachVertexFromEdgeCb vertex_every_edge;
   /* Those callbacks are run once per subdivision vertex, ptex is undefined
-   * as in it will be whatever first ptex face happened to be tarversed in
-   * the multi-threaded environment ahd which shares "emitting" vertex or
+   * as in it will be whatever first ptex face happened to be traversed in
+   * the multi-threaded environment and which shares "emitting" vertex or
    * edge.
    */
   SubdivForeachVertexFromCornerCb vertex_corner;
@@ -159,7 +159,7 @@ typedef struct SubdivForeachContext {
  * Returns truth if the whole topology was traversed, without any early exits.
  *
  * TODO(sergey): Need to either get rid of subdiv or of coarse_mesh.
- * The main point here is th be abel to get base level topology, which can be
+ * The main point here is to be able to get base level topology, which can be
  * done with either of those. Having both of them is kind of redundant.
  */
 bool BKE_subdiv_foreach_subdiv_geometry(struct Subdiv *subdiv,
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 4ae9b106e85..5766e84f960 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -2363,7 +2363,7 @@ static void armdef_accumulate_bone(bConstraintTarget *ct,
 
     /* The target is a B-Bone:
      * FIRST: find the segment (see b_bone_deform in armature.c)
-     * Need to transform co back to bonespace, only need y. */
+     * Need to transform co back to bone-space, only need y. */
     float y = iamat[0][1] * co[0] + iamat[1][1] * co[1] + iamat[2][1] * co[2] + iamat[3][1];
 
     /* Blend the matrix. */
@@ -5238,14 +5238,16 @@ static void con_extern_cb(bConstraint *UNUSED(con),
   }
 }
 
-/* helper for BKE_constraints_copy(),
- * to be used for making sure that usercounts of copied ID's are fixed up */
+/**
+ * Helper for #BKE_constraints_copy(),
+ * to be used for making sure that user-counts of copied ID's are fixed up.
+ */
 static void con_fix_copied_refs_cb(bConstraint *UNUSED(con),
                                    ID **idpoin,
                                    bool is_reference,
                                    void *UNUSED(userData))
 {
-  /* increment usercount if this is a reference type */
+  /* Increment user-count if this is a reference type. */
   if ((*idpoin) && (is_reference)) {
     id_us_plus(*idpoin);
   }
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 6f5eb69e80f..c377223d14b 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -148,9 +148,8 @@ static void get_sequence_fname(const MovieClip *clip, const int framenr, char *n
   BLI_strncpy(name, clip->name, sizeof(clip->name));
   BLI_stringdec(name, head, tail, &numlen);
 
-  /* movieclips always points to first image from sequence,
-   * autoguess offset for now. could be something smarter in the future
-   */
+  /* Movie-clips always points to first image from sequence, auto-guess offset for now.
+   * Could be something smarter in the future. */
   offset = sequence_guess_offset(clip->name, strlen(head), numlen);
 
   if (numlen) {
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 2af55b1b0bc..749cedb5388 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -812,7 +812,7 @@ static bool multires_reshape_from_vertcos(struct Depsgraph *depsgraph,
   Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
   Mesh *coarse_mesh = object->data;
   MDisps *mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS);
-  /* Pick maximum between multires level and dispalcement level.
+  /* Pick maximum between multires level and displacement level.
    * This is because mesh can be used by objects with multires at different
    * levels.
    *
@@ -1017,7 +1017,7 @@ bool multiresM

@@ Diff output truncated at 10240 characters. @@



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